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April 2016© 2013Cadence Design Systems, Inc. All rights reserved.Portions © Apache Software Foundation, Sun Microsystems, Free Software Foundation, Inc., Regents of the University of California, Massachusetts Institute of T echnology, University of Florida. Used by permission. Printed in the United States of America.Cadence Design Systems, Inc. (Cadence), 2655 Seely Ave., San Jose, CA 95134, USA.Product PSpice contains technology licensed from, and copyrighted by: Apache Software Foundation, 1901 Munsey Drive Forest Hill, MD 21050, USA © 2000-2005,Apache Software Foundation. Sun Microsystems, 4150 Network Circle, Santa Clara, CA 95054 USA © 1994-2007, Sun Microsystems, Inc. Free Software Foundation, 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA © 1989, 1991, Free Software Foundation, Inc. Regents of the University of California, Sun Microsystems, Inc., Scriptics Corporation, © 2001, Regents of the University of California. Daniel Stenberg, © 1996 - 2006, Daniel Stenberg. UMFPACK ©2005,TimothyA.Davis,UniversityofFlorida,(**************.edu).KenMartin,WillSchroeder,Bill Lorensen © 1993-2002, Ken Martin, Will Schroeder, Bill Lorensen. Massachusetts Institute of Technology, 77 Massachusetts Avenue, Cambridge, Massachusetts, USA © 2003, the Board of Trustees of Massachusetts Institute of Technology. All rights reserved.Trademarks: Trademarks and service marks of Cadence Design Systems, Inc. contained in this document are attributed to Cadence with the appropriate symbol. For queries regarding Cadence’s trademarks, contact the corporate legal department at the address shown above or call 800.862.4522.Open SystemC, Open SystemC Initiative, OSCI, SystemC, and SystemC Initiative are trademarks or registered trademarks of Open SystemC Initiative, Inc. in the United States and other countries and are used with permission.All other trademarks are the property of their respective holders.Restricted Permission: This publication is protected by copyright law and international treaties and contains trade secrets and proprietary information owned by Cadence. Unauthorized reproduction or distribution of this publication, or any portion of it, may result in civil and criminal penalties. Except as specified in this permission statement, this publication may not be copied, reproduced, modified, published, uploaded, posted, transmitted, or distributed in any way, without prior written permission from Cadence. Unless otherwise agreed to by Cadence in writing, this statement grants Cadence customers permission to print one (1) hard copy of this publication subject to the following conditions:1.The publication may be used only in accordance with a written agreement between Cadence and itscustomer.2.The publication may not be modified in any way.3.Any authorized copy of the publication or portion thereof must include all original copyright,trademark, and other proprietary notices and this permission statement.4.The information contained in this document cannot be used in the development of like products orsoftware, whether for internal or external use, and shall not be used for the benefit of any other party, whether or not for consideration.Disclaimer: Information in this publication is subject to change without notice and does not represent a commitment on the part of Cadence. Except as may be explicitly set forth in such agreement, Cadence does not make, and expressly disclaims, any representations or warranties as to the completeness, accuracy or usefulness of the information contained in this document. Cadence does not warrant that use of such information will not infringe any third party rights, nor does Cadence assume any liability for damages or costs of any kind that may result from use of such information.Restricted Rights: Use, duplication, or disclosure by the Government is subject to restrictions as set forth in FAR52.227-14 and DFAR252.227-7013 et seq. or its successor.ContentsBefore you begin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 How to use this guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Symbols and conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Related documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 What this user’s guide covers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 PSpice overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Add-on options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 PSpice Smoke Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 PSpice Advanced Optimizer Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 PSpice Advanced Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 SLPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 If you don’t have the standard PSpice A/D package . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Comparison of the different versions of PSpice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 If you have PSpice Lite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Minimum hardware requirements for running PSpice: . . . . . . . . . . . . . . . . . . . . . . . . 32 PSpice Samples and T utorials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Part one: Simulation primer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 1Things you need to know . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Chapter overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 What is PSpice? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Analyses you can run with PSpice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Basic analyses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Advanced multi-run analyses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Analyzing waveforms with PSpice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 What is waveform analysis? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Using PSpice with other programs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Using design entry tools to prepare for simulation . . . . . . . . . . . . . . . . . . . . . . . . . . 47What is the PSpice Stimulus Editor? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 What is the PSpice Model Editor? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Files needed for simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Files that design entry tool generates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Other files that you can configure for simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Files that PSpice generates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Directory structure for analog projects in Capture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 How are files configured at the design level maintained in the directory structure for analog projects? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 How are files configured at the profile level maintained in the new directory structure for analog projects? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 What happens when I convert an analog project that uses a design from another project or from another location? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 What should I do if the schematic for a converted analog project uses FILESTIM n parts from the SOURCE library? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Design Entry HDL libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Reference Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Local libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 PSpice model libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 The cds.lib file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Encrypting PSpice Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Using PSpiceEnc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Using Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 722Simulation examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Chapter overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Example circuit creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Using Capture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Using Design Entry HDL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Using Design T emplates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Finding out more about setting up your design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Running PSpice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Performing a bias point analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Using the simulation output file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Finding out more about bias point calculations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99DC sweep analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Setting up and running a DC sweep analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Displaying DC analysis results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Finding out more about DC sweep analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 T ransient analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Finding out more about transient analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 AC sweep analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Setting up and running an AC sweep analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 AC sweep analysis results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Finding out more about AC sweep and noise analysis . . . . . . . . . . . . . . . . . . . . . . . 122 Parametric analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Setting up and running the parametric analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Analyzing waveform families . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Finding out more about parametric analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Performance analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Finding out more about performance analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136Part two: Design entry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1383Preparing a design for simulation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Chapter overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Checklist for simulation setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 T ypical simulation setup steps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Advanced design entry and simulation setup steps . . . . . . . . . . . . . . . . . . . . . . . . . 141 When netlisting fails or the simulation does not start . . . . . . . . . . . . . . . . . . . . . . . . 142 Using parts that you can simulate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 Vendor-supplied parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Passive parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Breakout parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 Behavioral parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Simulating asymmetric parts in PSpice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 Simulating homogenous parts in PSpice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 Specifying values for part properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Using global parameters and expressions for values . . . . . . . . . . . . . . . . . . . . . . . . . . 158Global parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 Defining power supplies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 For the analog portion of your circuit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 For A/D interfaces in mixed-signal circuits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 Defining stimuli . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Analog stimuli . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 Digital stimuli . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 Things to watch for . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Unmodeled parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 Unconfigured model, stimulus, or include files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Unmodeled pins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Missing ground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Missing DC path to ground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1854Creating and editing models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 Chapter overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 What are models? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 How are models organized? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Model libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Model library configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Global vs. design vs. profile models and libraries . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Nested model libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 PSpice-provided models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Model library data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Device characteristic curves-based models vs. Template-based models . . . . . . . . 195 T ools to create and edit models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 Ways to create and edit models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Using the Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Ways to use the Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 Running the Model Editor alone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 Starting the Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 Creating models using the Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 Creating models based on device characteristic curves . . . . . . . . . . . . . . . . . . . . . 203Creating models based on PSpice templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209 Importing an existing model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Enabling and disabling automatic part creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Running the Model Editor from the schematic editor . . . . . . . . . . . . . . . . . . . . . . . . 215 Model creation examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Example: Creating a PSpice model based on device characteristic curves . . . . . . . 219 Example: Creating template-based PSpice model . . . . . . . . . . . . . . . . . . . . . . . . . . 228 Editing model text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Example: editing a Q2N2222 instance model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Using the Create Subcircuit Format Netlist command (Capture only) . . . . . . . . . . . . . . 237 Changing the model reference to an existing model definition . . . . . . . . . . . . . . . . . . . 239 Reusing instance models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Reusing instance models in the same schematic . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Making instance models available to all designs . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Configuring model libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 The Configuration Files tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 How PSpice uses model libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Adding model libraries to the configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 Changing the model library scope from profile to design, profile to global, design to global and vice versa . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Changing model library search order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Changing the library search path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Handling smoke information using the Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 Adding smoke information to PSpice models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 Creating template-based PSpice models with smoke information . . . . . . . . . . . . . . 256 Using the Model Editor to edit smoke information . . . . . . . . . . . . . . . . . . . . . . . . . . 256 Examples: Smoke . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Adding smoke information to the D1 diode model . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Adding smoke information to the OPA_LOCAL operational amplifier model . . . . . . 259 Smoke parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 Diode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Bipolar Junction Transistors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Magnetic Core . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 Ins Gate Bipolar T ransistor (IGBT) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 Junction FET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 Operational Amplifier . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268MOSFET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 Voltage Regulator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 Darlington T ransistor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2735Creating parts for models. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Chapter overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 What’s different about parts used for simulation? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276 Ways to create parts for models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Preparing your models for part creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 Starting the Model Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 Using the Model Editor to create parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Batch mode of part creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Interactive mode of part creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Creating Design Entry T ool parts for all models in a library . . . . . . . . . . . . . . . . . . . . . . 282 Using batch mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Using interactive mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284 Setting up automatic part creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Creating parts in the batch mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 290 Creating parts using interactive mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296 Basing new parts on a custom set of parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 Editing part graphics (Capture only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 How Capture places parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303 Defining grid spacing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 Attaching models to parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 MODEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Defining part properties needed for simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 PSPICETEMPLATE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310 IO_LEVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 MNTYMXDL Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 PSPICEDEFAULTNET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3216Analog behavioral modeling. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 Chapter overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 Overview of analog behavioral modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 The ABM part library file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 Placing and specifying ABM parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 326 Net names and device names in ABM expressions . . . . . . . . . . . . . . . . . . . . . . . . . 326 Forcing the use of a global definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327 ABM part templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 Control system parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 Basic components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 332 Limiters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333 Chebyshev filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334 Integrator and differentiator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338 T able look-up parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 Laplace transform part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 Math functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 ABM expression parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 An instantaneous device example: modeling a triode . . . . . . . . . . . . . . . . . . . . . . . 353 PSpice-equivalent parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 Implementation of PSpice-equivalent parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357 Modeling mathematical or instantaneous relationships . . . . . . . . . . . . . . . . . . . . . . 358 Lookup tables (ET ABLE and GT ABLE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362 Frequency-domain device models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 Laplace transforms (LAPLACE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 Frequency response tables (EFREQ and GFREQ) . . . . . . . . . . . . . . . . . . . . . . . . . 366 Cautions and recommendations for simulation and analysis . . . . . . . . . . . . . . . . . . . . . 369 Instantaneous device modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 Frequency-domain parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370 Laplace transforms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370 T rading off computer resources for accuracy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 374 Basic controlled sources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375 Creating custom ABM parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375。
下列哪部不属于卡普空的作品?怪物猎人生化危机鬼泣战神哪一版的口袋妖怪中,皮卡丘是博士直接给小智的黄版金版 10周年特别纪念版红版炮姐的配音是?佐藤奈利佐藤利奈佐藤礼奈佐藤丽奈銀魂中的外星人被稱為什麼?鳥人天人天上人天空人《天使禁猎区》中,封印在无道刹体内的女神是?亚蕾克南尔亚蕾克北尔亚蕾克西尔亚蕾克东尔下列哪一个角色的CV是福山润玛丽亚玛丽安妮玛丽安娜玛丽安戴尔fate stay night和fate zero中的吉尔伽美什别称什么?银闪闪金闪闪铜闪闪铁闪闪《clannad》中冈崎朋也的女儿叫什么?汐沐沣渚mugen中人气角色黑魅灵的原作者是谁?Flam Lates Earth 熄废人蛇足喜欢的中国明星是谁?林志玲于谦林志颖郭德纲半导体二极管(硅管)的导通电压是多少0.1-0.3V 0.3-0.5V 0.6-0.8V 0.9-1.1V假面骑士W里面主角翔太郎没有的记忆体是luna bomb joker trigger《俺妹》中的五更瑠璃的配音是谁?C.花泽韭菜 B.花泽芹菜 A.花泽香菜D.花泽菠菜《化物语》中穿着夏威夷衫的大叔的名字是?忍野咩咩忍野汪汪忍野哞哞忍野喵喵以下哪个精灵不属于御三家?水跃鱼叶藤蛇皮卡丘小火龙Adobe Audition中让音乐产生渐渐消失的效果的操作叫什么名字?淡入淡出失真回声游戏《暗黑血统2》最后Death将什么交给了Crowfather枪面具契约镰刀拥有东西南北四宫的男人是谁?织斑一夏吉井明久真中淳平樱井智树《魔笛magi》中的阿拉丁的声优是谁石原夏织石原石原夏至石原夏大陆第一款武侠类RPG游戏是?剑侠情缘金庸群侠传仙剑奇侠传轩辕剑哆啦a梦最喜欢的食物是什么?大阪烧鲷鱼烧章鱼烧铜锣烧计算机的运算采用?八进位制十进位制二进位制十六进位制《日常》中相生佑子和美绪是什么关系?父子朋友恋人母子手机游戏《兄贵草泥马》中LV.11的草泥马有多少个头3个 11个 6个 21个在高达00剧场版中出现并与人类交火的外星种族,地球联邦方面是怎么称呼的?AWP EMP ELS OEL为蓝猫配音的演员(最广为人知的)是哪位?葛平葛根葛优葛亮坦克世界中,中系金币坦克62式的发动机功率是多少?450马力 420马力 440马力 430马力古剑奇谭的男主角叫什么?百米屠苏千里屠苏百里屠荔百里屠苏以下哪一个游戏在早期2D时代的第一部作品不是俯视角?合金装备塞尔达传说银河战士侠盗猎车四娃的能力和五娃的能力完美的结合在一起就是传说中的……?霜火之箭冰火之歌冰火两重天水蒸气下面哪个绿头发的角色拥有GEASS琥珀兰花李园崎魅音 C.C“打麻将真开心啊”出自下列哪部动漫?斗牌传说咲-SAKI 花牌情缘游戏王请区别出和其他选项类型不同的动画《最终流放》《机巧魔神》《英雄时代》《降世神通》在轨迹系列游戏里面,以下哪个不是水属性魔法钻石星尘圣灵术神圣祝福冰狱冥嚎《十二国记》中泰麒的使令是?蒲牢螭吻狴犴傲滥魔法少女奈叶中时空管理局的标识由几大部门组成五四六三两仪式曾今用过一把太刀的名字九字兼定菊一文字村雨正宗海贼王里路飞的爷爷叫什么?哥尔·D·罗杰蒙奇·D·卡普蒙奇·D·多拉格波特卡斯·D·艾斯_____的科学技术世界第一。
DIRECTIVE NUMBER: CPL 02-00-150 EFFECTIVE DATE: April 22, 2011 SUBJECT: Field Operations Manual (FOM)ABSTRACTPurpose: This instruction cancels and replaces OSHA Instruction CPL 02-00-148,Field Operations Manual (FOM), issued November 9, 2009, whichreplaced the September 26, 1994 Instruction that implemented the FieldInspection Reference Manual (FIRM). The FOM is a revision of OSHA’senforcement policies and procedures manual that provides the field officesa reference document for identifying the responsibilities associated withthe majority of their inspection duties. This Instruction also cancels OSHAInstruction FAP 01-00-003 Federal Agency Safety and Health Programs,May 17, 1996 and Chapter 13 of OSHA Instruction CPL 02-00-045,Revised Field Operations Manual, June 15, 1989.Scope: OSHA-wide.References: Title 29 Code of Federal Regulations §1903.6, Advance Notice ofInspections; 29 Code of Federal Regulations §1903.14, Policy RegardingEmployee Rescue Activities; 29 Code of Federal Regulations §1903.19,Abatement Verification; 29 Code of Federal Regulations §1904.39,Reporting Fatalities and Multiple Hospitalizations to OSHA; and Housingfor Agricultural Workers: Final Rule, Federal Register, March 4, 1980 (45FR 14180).Cancellations: OSHA Instruction CPL 02-00-148, Field Operations Manual, November9, 2009.OSHA Instruction FAP 01-00-003, Federal Agency Safety and HealthPrograms, May 17, 1996.Chapter 13 of OSHA Instruction CPL 02-00-045, Revised FieldOperations Manual, June 15, 1989.State Impact: Notice of Intent and Adoption required. See paragraph VI.Action Offices: National, Regional, and Area OfficesOriginating Office: Directorate of Enforcement Programs Contact: Directorate of Enforcement ProgramsOffice of General Industry Enforcement200 Constitution Avenue, NW, N3 119Washington, DC 20210202-693-1850By and Under the Authority ofDavid Michaels, PhD, MPHAssistant SecretaryExecutive SummaryThis instruction cancels and replaces OSHA Instruction CPL 02-00-148, Field Operations Manual (FOM), issued November 9, 2009. The one remaining part of the prior Field Operations Manual, the chapter on Disclosure, will be added at a later date. This Instruction also cancels OSHA Instruction FAP 01-00-003 Federal Agency Safety and Health Programs, May 17, 1996 and Chapter 13 of OSHA Instruction CPL 02-00-045, Revised Field Operations Manual, June 15, 1989. This Instruction constitutes OSHA’s general enforcement policies and procedures manual for use by the field offices in conducting inspections, issuing citations and proposing penalties.Significant Changes∙A new Table of Contents for the entire FOM is added.∙ A new References section for the entire FOM is added∙ A new Cancellations section for the entire FOM is added.∙Adds a Maritime Industry Sector to Section III of Chapter 10, Industry Sectors.∙Revises sections referring to the Enhanced Enforcement Program (EEP) replacing the information with the Severe Violator Enforcement Program (SVEP).∙Adds Chapter 13, Federal Agency Field Activities.∙Cancels OSHA Instruction FAP 01-00-003, Federal Agency Safety and Health Programs, May 17, 1996.DisclaimerThis manual is intended to provide instruction regarding some of the internal operations of the Occupational Safety and Health Administration (OSHA), and is solely for the benefit of the Government. No duties, rights, or benefits, substantive or procedural, are created or implied by this manual. The contents of this manual are not enforceable by any person or entity against the Department of Labor or the United States. Statements which reflect current Occupational Safety and Health Review Commission or court precedents do not necessarily indicate acquiescence with those precedents.Table of ContentsCHAPTER 1INTRODUCTIONI.PURPOSE. ........................................................................................................... 1-1 II.SCOPE. ................................................................................................................ 1-1 III.REFERENCES .................................................................................................... 1-1 IV.CANCELLATIONS............................................................................................. 1-8 V. ACTION INFORMATION ................................................................................. 1-8A.R ESPONSIBLE O FFICE.......................................................................................................................................... 1-8B.A CTION O FFICES. .................................................................................................................... 1-8C. I NFORMATION O FFICES............................................................................................................ 1-8 VI. STATE IMPACT. ................................................................................................ 1-8 VII.SIGNIFICANT CHANGES. ............................................................................... 1-9 VIII.BACKGROUND. ................................................................................................. 1-9 IX. DEFINITIONS AND TERMINOLOGY. ........................................................ 1-10A.T HE A CT................................................................................................................................................................. 1-10B. C OMPLIANCE S AFETY AND H EALTH O FFICER (CSHO). ...........................................................1-10B.H E/S HE AND H IS/H ERS ..................................................................................................................................... 1-10C.P ROFESSIONAL J UDGMENT............................................................................................................................... 1-10E. W ORKPLACE AND W ORKSITE ......................................................................................................................... 1-10CHAPTER 2PROGRAM PLANNINGI.INTRODUCTION ............................................................................................... 2-1 II.AREA OFFICE RESPONSIBILITIES. .............................................................. 2-1A.P ROVIDING A SSISTANCE TO S MALL E MPLOYERS. ...................................................................................... 2-1B.A REA O FFICE O UTREACH P ROGRAM. ............................................................................................................. 2-1C. R ESPONDING TO R EQUESTS FOR A SSISTANCE. ............................................................................................ 2-2 III. OSHA COOPERATIVE PROGRAMS OVERVIEW. ...................................... 2-2A.V OLUNTARY P ROTECTION P ROGRAM (VPP). ........................................................................... 2-2B.O NSITE C ONSULTATION P ROGRAM. ................................................................................................................ 2-2C.S TRATEGIC P ARTNERSHIPS................................................................................................................................. 2-3D.A LLIANCE P ROGRAM ........................................................................................................................................... 2-3 IV. ENFORCEMENT PROGRAM SCHEDULING. ................................................ 2-4A.G ENERAL ................................................................................................................................................................. 2-4B.I NSPECTION P RIORITY C RITERIA. ..................................................................................................................... 2-4C.E FFECT OF C ONTEST ............................................................................................................................................ 2-5D.E NFORCEMENT E XEMPTIONS AND L IMITATIONS. ....................................................................................... 2-6E.P REEMPTION BY A NOTHER F EDERAL A GENCY ........................................................................................... 2-6F.U NITED S TATES P OSTAL S ERVICE. .................................................................................................................. 2-7G.H OME-B ASED W ORKSITES. ................................................................................................................................ 2-8H.I NSPECTION/I NVESTIGATION T YPES. ............................................................................................................... 2-8 V.UNPROGRAMMED ACTIVITY – HAZARD EVALUATION AND INSPECTION SCHEDULING ............................................................................ 2-9 VI.PROGRAMMED INSPECTIONS. ................................................................... 2-10A.S ITE-S PECIFIC T ARGETING (SST) P ROGRAM. ............................................................................................. 2-10B.S CHEDULING FOR C ONSTRUCTION I NSPECTIONS. ..................................................................................... 2-10C.S CHEDULING FOR M ARITIME I NSPECTIONS. ............................................................................. 2-11D.S PECIAL E MPHASIS P ROGRAMS (SEP S). ................................................................................... 2-12E.N ATIONAL E MPHASIS P ROGRAMS (NEP S) ............................................................................... 2-13F.L OCAL E MPHASIS P ROGRAMS (LEP S) AND R EGIONAL E MPHASIS P ROGRAMS (REP S) ............ 2-13G.O THER S PECIAL P ROGRAMS. ............................................................................................................................ 2-13H.I NSPECTION S CHEDULING AND I NTERFACE WITH C OOPERATIVE P ROGRAM P ARTICIPANTS ....... 2-13CHAPTER 3INSPECTION PROCEDURESI.INSPECTION PREPARATION. .......................................................................... 3-1 II.INSPECTION PLANNING. .................................................................................. 3-1A.R EVIEW OF I NSPECTION H ISTORY .................................................................................................................... 3-1B.R EVIEW OF C OOPERATIVE P ROGRAM P ARTICIPATION .............................................................................. 3-1C.OSHA D ATA I NITIATIVE (ODI) D ATA R EVIEW .......................................................................................... 3-2D.S AFETY AND H EALTH I SSUES R ELATING TO CSHO S.................................................................. 3-2E.A DVANCE N OTICE. ................................................................................................................................................ 3-3F.P RE-I NSPECTION C OMPULSORY P ROCESS ...................................................................................................... 3-5G.P ERSONAL S ECURITY C LEARANCE. ................................................................................................................. 3-5H.E XPERT A SSISTANCE. ........................................................................................................................................... 3-5 III. INSPECTION SCOPE. ......................................................................................... 3-6A.C OMPREHENSIVE ................................................................................................................................................... 3-6B.P ARTIAL. ................................................................................................................................................................... 3-6 IV. CONDUCT OF INSPECTION .............................................................................. 3-6A.T IME OF I NSPECTION............................................................................................................................................. 3-6B.P RESENTING C REDENTIALS. ............................................................................................................................... 3-6C.R EFUSAL TO P ERMIT I NSPECTION AND I NTERFERENCE ............................................................................. 3-7D.E MPLOYEE P ARTICIPATION. ............................................................................................................................... 3-9E.R ELEASE FOR E NTRY ............................................................................................................................................ 3-9F.B ANKRUPT OR O UT OF B USINESS. .................................................................................................................... 3-9G.E MPLOYEE R ESPONSIBILITIES. ................................................................................................. 3-10H.S TRIKE OR L ABOR D ISPUTE ............................................................................................................................. 3-10I. V ARIANCES. .......................................................................................................................................................... 3-11 V. OPENING CONFERENCE. ................................................................................ 3-11A.G ENERAL ................................................................................................................................................................ 3-11B.R EVIEW OF A PPROPRIATION A CT E XEMPTIONS AND L IMITATION. ..................................................... 3-13C.R EVIEW S CREENING FOR P ROCESS S AFETY M ANAGEMENT (PSM) C OVERAGE............................. 3-13D.R EVIEW OF V OLUNTARY C OMPLIANCE P ROGRAMS. ................................................................................ 3-14E.D ISRUPTIVE C ONDUCT. ...................................................................................................................................... 3-15F.C LASSIFIED A REAS ............................................................................................................................................. 3-16VI. REVIEW OF RECORDS. ................................................................................... 3-16A.I NJURY AND I LLNESS R ECORDS...................................................................................................................... 3-16B.R ECORDING C RITERIA. ...................................................................................................................................... 3-18C. R ECORDKEEPING D EFICIENCIES. .................................................................................................................. 3-18 VII. WALKAROUND INSPECTION. ....................................................................... 3-19A.W ALKAROUND R EPRESENTATIVES ............................................................................................................... 3-19B.E VALUATION OF S AFETY AND H EALTH M ANAGEMENT S YSTEM. ....................................................... 3-20C.R ECORD A LL F ACTS P ERTINENT TO A V IOLATION. ................................................................................. 3-20D.T ESTIFYING IN H EARINGS ................................................................................................................................ 3-21E.T RADE S ECRETS. ................................................................................................................................................. 3-21F.C OLLECTING S AMPLES. ..................................................................................................................................... 3-22G.P HOTOGRAPHS AND V IDEOTAPES.................................................................................................................. 3-22H.V IOLATIONS OF O THER L AWS. ....................................................................................................................... 3-23I.I NTERVIEWS OF N ON-M ANAGERIAL E MPLOYEES .................................................................................... 3-23J.M ULTI-E MPLOYER W ORKSITES ..................................................................................................................... 3-27 K.A DMINISTRATIVE S UBPOENA.......................................................................................................................... 3-27 L.E MPLOYER A BATEMENT A SSISTANCE. ........................................................................................................ 3-27 VIII. CLOSING CONFERENCE. .............................................................................. 3-28A.P ARTICIPANTS. ..................................................................................................................................................... 3-28B.D ISCUSSION I TEMS. ............................................................................................................................................ 3-28C.A DVICE TO A TTENDEES .................................................................................................................................... 3-29D.P ENALTIES............................................................................................................................................................. 3-30E.F EASIBLE A DMINISTRATIVE, W ORK P RACTICE AND E NGINEERING C ONTROLS. ............................ 3-30F.R EDUCING E MPLOYEE E XPOSURE. ................................................................................................................ 3-32G.A BATEMENT V ERIFICATION. ........................................................................................................................... 3-32H.E MPLOYEE D ISCRIMINATION .......................................................................................................................... 3-33 IX. SPECIAL INSPECTION PROCEDURES. ...................................................... 3-33A.F OLLOW-UP AND M ONITORING I NSPECTIONS............................................................................................ 3-33B.C ONSTRUCTION I NSPECTIONS ......................................................................................................................... 3-34C. F EDERAL A GENCY I NSPECTIONS. ................................................................................................................. 3-35CHAPTER 4VIOLATIONSI. BASIS OF VIOLATIONS ..................................................................................... 4-1A.S TANDARDS AND R EGULATIONS. .................................................................................................................... 4-1B.E MPLOYEE E XPOSURE. ........................................................................................................................................ 4-3C.R EGULATORY R EQUIREMENTS. ........................................................................................................................ 4-6D.H AZARD C OMMUNICATION. .............................................................................................................................. 4-6E. E MPLOYER/E MPLOYEE R ESPONSIBILITIES ................................................................................................... 4-6 II. SERIOUS VIOLATIONS. .................................................................................... 4-8A.S ECTION 17(K). ......................................................................................................................... 4-8B.E STABLISHING S ERIOUS V IOLATIONS ............................................................................................................ 4-8C. F OUR S TEPS TO BE D OCUMENTED. ................................................................................................................... 4-8 III. GENERAL DUTY REQUIREMENTS ............................................................. 4-14A.E VALUATION OF G ENERAL D UTY R EQUIREMENTS ................................................................................. 4-14B.E LEMENTS OF A G ENERAL D UTY R EQUIREMENT V IOLATION.............................................................. 4-14C. U SE OF THE G ENERAL D UTY C LAUSE ........................................................................................................ 4-23D.L IMITATIONS OF U SE OF THE G ENERAL D UTY C LAUSE. ..............................................................E.C LASSIFICATION OF V IOLATIONS C ITED U NDER THE G ENERAL D UTY C LAUSE. ..................F. P ROCEDURES FOR I MPLEMENTATION OF S ECTION 5(A)(1) E NFORCEMENT ............................ 4-25 4-27 4-27IV.OTHER-THAN-SERIOUS VIOLATIONS ............................................... 4-28 V.WILLFUL VIOLATIONS. ......................................................................... 4-28A.I NTENTIONAL D ISREGARD V IOLATIONS. ..........................................................................................4-28B.P LAIN I NDIFFERENCE V IOLATIONS. ...................................................................................................4-29 VI. CRIMINAL/WILLFUL VIOLATIONS. ................................................... 4-30A.A REA D IRECTOR C OORDINATION ....................................................................................................... 4-31B.C RITERIA FOR I NVESTIGATING P OSSIBLE C RIMINAL/W ILLFUL V IOLATIONS ........................ 4-31C. W ILLFUL V IOLATIONS R ELATED TO A F ATALITY .......................................................................... 4-32 VII. REPEATED VIOLATIONS. ...................................................................... 4-32A.F EDERAL AND S TATE P LAN V IOLATIONS. ........................................................................................4-32B.I DENTICAL S TANDARDS. .......................................................................................................................4-32C.D IFFERENT S TANDARDS. .......................................................................................................................4-33D.O BTAINING I NSPECTION H ISTORY. .....................................................................................................4-33E.T IME L IMITATIONS..................................................................................................................................4-34F.R EPEATED V. F AILURE TO A BATE....................................................................................................... 4-34G. A REA D IRECTOR R ESPONSIBILITIES. .............................................................................. 4-35 VIII. DE MINIMIS CONDITIONS. ................................................................... 4-36A.C RITERIA ................................................................................................................................................... 4-36B.P ROFESSIONAL J UDGMENT. ..................................................................................................................4-37C. A REA D IRECTOR R ESPONSIBILITIES. .............................................................................. 4-37 IX. CITING IN THE ALTERNATIVE ............................................................ 4-37 X. COMBINING AND GROUPING VIOLATIONS. ................................... 4-37A.C OMBINING. ..............................................................................................................................................4-37B.G ROUPING. ................................................................................................................................................4-38C. W HEN N OT TO G ROUP OR C OMBINE. ................................................................................................4-38 XI. HEALTH STANDARD VIOLATIONS ....................................................... 4-39A.C ITATION OF V ENTILATION S TANDARDS ......................................................................................... 4-39B.V IOLATIONS OF THE N OISE S TANDARD. ...........................................................................................4-40 XII. VIOLATIONS OF THE RESPIRATORY PROTECTION STANDARD(§1910.134). ....................................................................................................... XIII. VIOLATIONS OF AIR CONTAMINANT STANDARDS (§1910.1000) ... 4-43 4-43A.R EQUIREMENTS UNDER THE STANDARD: .................................................................................................. 4-43B.C LASSIFICATION OF V IOLATIONS OF A IR C ONTAMINANT S TANDARDS. ......................................... 4-43 XIV. CITING IMPROPER PERSONAL HYGIENE PRACTICES. ................... 4-45A.I NGESTION H AZARDS. .................................................................................................................................... 4-45B.A BSORPTION H AZARDS. ................................................................................................................................ 4-46C.W IPE S AMPLING. ............................................................................................................................................. 4-46D.C ITATION P OLICY ............................................................................................................................................ 4-46 XV. BIOLOGICAL MONITORING. ...................................................................... 4-47CHAPTER 5CASE FILE PREPARATION AND DOCUMENTATIONI.INTRODUCTION ............................................................................................... 5-1 II.INSPECTION CONDUCTED, CITATIONS BEING ISSUED. .................... 5-1A.OSHA-1 ................................................................................................................................... 5-1B.OSHA-1A. ............................................................................................................................... 5-1C. OSHA-1B. ................................................................................................................................ 5-2 III.INSPECTION CONDUCTED BUT NO CITATIONS ISSUED .................... 5-5 IV.NO INSPECTION ............................................................................................... 5-5 V. HEALTH INSPECTIONS. ................................................................................. 5-6A.D OCUMENT P OTENTIAL E XPOSURE. ............................................................................................................... 5-6B.E MPLOYER’S O CCUPATIONAL S AFETY AND H EALTH S YSTEM. ............................................................. 5-6 VI. AFFIRMATIVE DEFENSES............................................................................. 5-8A.B URDEN OF P ROOF. .............................................................................................................................................. 5-8B.E XPLANATIONS. ..................................................................................................................................................... 5-8 VII. INTERVIEW STATEMENTS. ........................................................................ 5-10A.G ENERALLY. ......................................................................................................................................................... 5-10B.CSHO S SHALL OBTAIN WRITTEN STATEMENTS WHEN: .......................................................................... 5-10C.L ANGUAGE AND W ORDING OF S TATEMENT. ............................................................................................. 5-11D.R EFUSAL TO S IGN S TATEMENT ...................................................................................................................... 5-11E.V IDEO AND A UDIOTAPED S TATEMENTS. ..................................................................................................... 5-11F.A DMINISTRATIVE D EPOSITIONS. .............................................................................................5-11 VIII. PAPERWORK AND WRITTEN PROGRAM REQUIREMENTS. .......... 5-12 IX.GUIDELINES FOR CASE FILE DOCUMENTATION FOR USE WITH VIDEOTAPES AND AUDIOTAPES .............................................................. 5-12 X.CASE FILE ACTIVITY DIARY SHEET. ..................................................... 5-12 XI. CITATIONS. ..................................................................................................... 5-12A.S TATUTE OF L IMITATIONS. .............................................................................................................................. 5-13B.I SSUING C ITATIONS. ........................................................................................................................................... 5-13C.A MENDING/W ITHDRAWING C ITATIONS AND N OTIFICATION OF P ENALTIES. .................................. 5-13D.P ROCEDURES FOR A MENDING OR W ITHDRAWING C ITATIONS ............................................................ 5-14 XII. INSPECTION RECORDS. ............................................................................... 5-15A.G ENERALLY. ......................................................................................................................................................... 5-15B.R ELEASE OF I NSPECTION I NFORMATION ..................................................................................................... 5-15C. C LASSIFIED AND T RADE S ECRET I NFORMATION ...................................................................................... 5-16。
截至到2007年使用Toon Boom产品完成的动画成片列表
迪生动画科技有限公司
西游:幸运路加惊险记
辛普森一家
五尾狐/千年狐美女与野兽2
小鹿斑比2
人猿泰山2 花木兰2
米奇唐老鸭高飞:三剑客
狮子王12
小熊维尼华纳巨星总动员
原野小兵兵
疯狂约会美丽都仙履奇缘3:时间魔法
小飞侠:梦不落帝国灰姑娘2
小姐与流浪汉2 历险小恐龙跳跳虎历险记
狮子王2
flag
史酷比
我的机器人好朋友
16岁花季
家庭伙伴
露比的怪诞城
迪卡特防御者
麻辣女孩系列
砰砰杰瑞德
野蛮人德夫
小布与伟仔
本杰明熊大红狗
阿尼正传正义双亲
一家之主米奇唐老鸭高飞:三剑客
街头足球16岁花季
哈利与小恐龙菲力猫
辛普森一家
麻辣女孩系列小布与伟仔
正义双亲吸血鬼学院
辛普森一家All Grown Up
All Grown Up 小小乔治世界
哪吒传奇
调皮啄木鸟II
原野小兵兵
As Told By Ginge
卡由小魔女蒙娜
老师的宠物
Rescue Heroes
失落的帝国迪八哥同盟
人猿泰山Weekenders
巴斯光年
格林童话
火箭炮
All Grown Up
波波安
要地球倒转街头霸王
Understanding the Law: The Worm Elbow Room/Distances。
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生成交换文件...INMAP读入交换文件...OUTMAP屏幕菜单功能切换...PP导线记录....ADJRECORD导线平差....ADJUST读取全站仪数据...totalstation微机-E500....stran微机-南方NTS-320...r_nts320;微机-拓普康GTS-211...r_gts211;微机-拓普康GTS-602...r_gts602;微机-索佳SET系列.....r_set500;微机-宾得PCS-300 CSV.R_PCS300;南方RTK格式..NGK300;南方GPS后处理格式...gpshcl;南方S-CASS GRP格式...s_cass;南方S-CASS HTT格式...readhtt;索佳SET2C LST格式....SET2C;索佳SET2C DAT格式....SET2CDAT;索佳POWERSET坐标格式.SET2010;索佳POWERSET SDR2X格式..POWERSDR;杰科全站数据格式........JIEKE测图精灵格式转换读入...readspda转出...writespda原始测量数据录入需要控制点坐标文件...inputsource;1;不需控制点坐标文件...inputsource;2; 原始数据格式转换需要控制点坐标文件...data;1;不需控制点坐标文件...data;2;批量修改坐标数据.....CHDATA数据合并.......SJHB数据分幅.......SJFF坐标显示与打印.......SHOWGPS设置..............jihuo实时GPS跟踪..........gpsin定显示区..........HTCS改变当前图形比例尺...gbblc1展高程点.........zhkzd;1;高程点建模设置...gcddtm;高程点过滤.......gcdguolv水上高程点一般注记法.......zhkzd;2旋转注记.........xiewater海图注记法.......zhkzd;3;打散高程注记.....explodegcd合成打散的高程注记....resumegcd展野外测点点号.....zhdm;2;展野外测点代码.....zhdm;3;展野外测点点位.....zhdm;4;切换展点注记.......changezdh;展控制点.......drawkzd;编码引导....bmyd;简码识别....bmsb;图幅网格(指定长宽).....tfwg;加方格网...............hfgw;方格注记...............FGZJ;建立格网...............fenfu;批量输出...............fenfuout;普通分幅...............plxietf;700米公路分幅..........fenfu700;标准图幅 (50X50cm).....tfzs;2;标准图幅 (50X40cm).....tfzs;1;任意图幅...............tfzs;3;小比例尺图幅...........XBLTF;倾斜图幅...............tfzs;4;工程0 号图框...........HZTK;0;工程1 号图框...........hztk;1;工程2 号图框...........hztk;2;工程3 号图框.........hztk;3;图纸空间图幅youtprint;1; youtprint;2;任意图幅youtprint;3; 图形梯形纠正......ROTA地籍参数设置.....CADAPARA绘制权属线.......JZLINE权属合并.........QSHB由图形生成.......HANDQS由复合线生成.....PLINEQS由界址线生成.....JIEZHIQS;权属信息文件合并......UNITEQS;依权属文件绘权属图....hqst;修改界址点号..........JZNUMBER重排界址点号..........requeuejzp设置最大界址点号......setmaxjzd修改界址点号前缀......setprefix删除无用界址点........delunusejzd注记界址点点名注记..............zjzdm删除..............delzjzdm界址点圆圈修饰剪切.........xiushijzd;1;消隐.........xiushijzd;2;调整宗地内界址点顺序......arrangejzd界址点生成数据文件........jzptofile;查找宗地..............zhizong查找界址点............zhijzp宗地合并..............joinjzx宗地分割..............splitjzx;宗地重构..............regenzd;修改建筑物属性设置结构和层数.............jzwxx注记建筑物边长.............bianchang计算宗地内建筑面积.............jmdmj注记建筑占地面积.............jsmj;4建筑物注记重构.............regenbuildtext修改宗地属性.............setjiezhi修改界址线属性.............jzxinfo修改界址点属性.............jzdinfo输出宗地属性.............zdinfomdb绘制地籍表格界址点成果表.............hjzdb界址点成果表(excel).............jzdcgb_excel界址点坐标表.............jzdzb以街坊为单位界址点坐标表.............jzdtable以街道为单位宗地面积汇总表.............huizong城镇土地分类面积统计表.............chenzhen街道面积统计表.............TONGJI;1街坊面积统计表.............TONGJI;2面积分类统计表.............FENLEI;1街道面积分类统计表.............FENLEI;2街坊面积分类统计表.............FENLEI;3绘制宗地图框32开单块宗地.............hzdtk;1批量处理.............pltf;116开单块宗地.............hzdtk;4批量处理.............pltf;4A4竖单块宗地.............hzdtk;2批量处理.............pltf;2A4横单块宗地.............hzdtk;5批量处理.............pltf;5A3竖单块宗地.............hzdtk;3批量处理.............pltf;3A3横单块宗地.............hzdtk;6批量处理.............pltf;6自定义尺寸单块宗地.............hzdtk;0批量处理.............pltf;0土地详查行政区村界绘制.............drawxzq;1村界内部点.............xzqinsert;1乡镇界绘制.............drawxzq;2乡镇界内部点.............xzqinsert;2县区界绘制.............drawxzq;3县区界内部点.............xzqinsert;3权属区绘制.............qsline内部点生成.............qsinside图斑绘图生成.............dljline内部点生成.............dljinside统计面积.............dljarea线状地类.............linedlj零星地类.............pointdlj地类要素属性修改.............dljinfo线状地类扩面.............fromlinedlj检查线状地类.............checklinedlj分级面积控制.............areacontrol统计土地利用面积.............statdlj等高线(&S)建立DTM.............LINKSJX图面DTM完善.............APPENDSJX删除三角形_erase过滤三角形.............filter_sjx增加三角形.............jsjw三角形内插点.............insert_sjx删三角形顶点.............erase_sjx重组三角形.............re_sjx加入地性线.............valley删三角网.............delsjx三角网存取写入文件.............writesjw读出文件.............readsjw修改结果存盘.............ssjw绘制等高线.............dzx绘制等深线.............dsx等高线内插.............CONTOUR等值线过滤.............dgxguolv删全部等高线.............deldgx查询指定点高程.............height等高线修剪批量修剪等高线.............pltrdgx切除指定二线间等高线.............trtwoline切除指定区域内等高线.............tregion取消等高线消隐.............(arxload "wipeout");erasewipeout 等高线注记单个高程注记.............GCZJ沿直线高程注记.............GCSPZJ;1单个示坡线.............spzj沿直线示坡线.............GCSPZJ;2等高线局部替换已有线.............dgxsegment新画线.............dgxsegment1复合线滤波.............jjjd三维模型绘制三维模型.............vshow低级着色方式.............SHADE;高级着色方式.............RENDER;返回平面视图.............VEND;坡度分析颜色配置.............slopeconfig颜色填充.............slopecolor低级着色方式.............SHADE;高级着色方式.............RENDER;地物编辑(&A)重新生成.............recass;线型换向.............huan修改墙宽.............wallwidth修改坎高.............askan电力电信 >.............$i=dldxx $i=*--植被填充稻田 .............tian;211100;211102旱地 .............tian;211200;211202菜地 .............tian;211400;211402果园 .............tian;212100;212102桑园 .............tian;212200;212202茶园 .............tian;212300;212302橡胶园 .............tian;212400;212402其他园林.............tian;212500;212502有林地 .............tian;213100;213102灌木林 .............tian;213201;213204疏林 .............tian;213300;213302未成林 .............tian;213400;0苗圃 .............tian;213500;213502迹地 .............tian;213600;0竹林 .............tian;213901;213903天然草地.............tian;214100;214102改良草地.............tian;214200;0人工草地.............tian;214300;214302芦苇地 .............tian;215100;215102半荒植物地.............tian;215200;215202植物稀少地.............tian;215300;215302花圃 .............tian;215400;215402水生经济作物地.............tian;211300;211302土质填充肥气池.............tian;153901;0沙地 .............tian;206100;0石块地.............tian;206300;206302盐碱地.............tian;206400;206402小草丘地.............tian;206502;206504龟裂地.............tian;206600;206602能通行沼泽地.............tian;206701;0不能通行沼泽地.............tian;206702;0小比例房屋填充.............tian;141103;0图案填充.............sotian--符号等分内插.............neicha批量缩放文字 .............ctext符号 .............cblock圆圈 ircle复合线处理批量拟合复合线.............plind批量闭合复合线.............plbihe批量修改复合线高.............changeheight批量改变复合线宽.............linewidth--线型规范化.............pludd--复合线编辑............._pedit复合线上加点.............polyins复合线上删点.............erasevertex移动复合线顶点.............movevertex--相邻的复合线连接.............polyjoin;分离的复合线连接.............sepapolyjoin;重量线轻量线.............tolwpoly;--直线复合线.............linetopline;圆弧复合线.............arctopline;SPLINE复合线.............splinetopline;椭圆复合线.............ellipsetopline;图形接边.............mapjoin--图形属性转换图层图层单个处理.............cetoce;1批量处理.............cetoce;2图层编码单个处理.............cetoce;3批量处理.............cetoce;4编码编码单个处理.............bmtobm;1批量处理.............bmtobm;2编码图层单个处理.............bmtobm;3批量处理.............bmtobm;4编码颜色单个处理.............bmtobm;5批量处理.............bmtobm;6编码线形单个处理.............bmtobm;7批量处理.............bmtobm;8编码图块单个处理.............bmtobm;9批量处理.............bmtobm;10图块图块单个处理totk;1批量处理totk;2图块图层单个处理totk;3批量处理totk;4图块编码单个处理totk;5批量处理totk;6线形线形单个处理.............xxtoxx;1批量处理.............xxtoxx;2线形图层单个处理.............xxtoxx;3批量处理.............xxtoxx;4线形编码单个处理.............xxtoxx;5批量处理.............xxtoxx;6字型字型单个处理.............zxtozx;1批量处理.............zxtozx;2字型图层单个处理.............zxtozx;3批量处理.............zxtozx;4--坐标转换.............transform测站改正.............modizhan二维图形.............toplane房檐改正.............changeeaves直角纠正整体纠正.............rightangle单角纠正.............singleangle--批量删剪窗口删剪.............cksj依指定多边形删剪.............plsj批量剪切窗口剪切.............ckjq依指定多边形剪切.............pljq局部存盘窗口内的图形存盘.............savet;2多边形内图形存盘.............savet;1--打散独立图块.............explodeblock打散复杂线型.............explodeline检查入库(&G)地物属性结构设置.............attsetup编辑实体附加属性.............modiappinfo--图形实体检查.............checkdwg--过滤无属性实体.............guolv删除伪结点.............check_node删除复合线多余点.............jjjd;2删除重复实体.............check_repeat--等高线穿越地物检查.............checkdgxcross等高线高程注记检查.............checkdgxtext等高线拉线高程检查.............checkfromline等高线相交检查.............checkdgxinter--坐标文件检查.............check_datfile点位误差检查.............checkcoorderror边长误差检查.............checksideerror--输出ARC/INFO SHP格式.............casstoshp输出MAPINFO MIF/MID格式.............mifmid输出国家空间矢量格式.............vctout工程应用(&C)查询指定点坐标.............CXZB查询两点距离及方位.............distuser查询线长.............getlength查询实体面积.............areauser计算表面积根据坐标文件.............surfacearea;1根据图上高程点.............surfacearea;2 --生成里程文件由纵断面线生成新建.............hdmcreate添加.............hdmadd变长.............hdmlength剪切.............hdmtrim设计.............hdmdesign生成.............fromzdline由复合线生成普通断面.............plptdm隧道断面.............plsddm由等高线生成.............dmfromdgx;1由三角网生成.............dmfromdgx;2由坐标文件生成.............getlicheng--DTM法土方计算根据坐标文件.............DTMTF;1根据图上高程点.............DTMTF;2根据图上三角网.............tstf;--计算两期间土方.............twosjw断面法土方计算道路设计参数文件.............roadpara;--道路断面.............transect;1;场地断面.............transect;2;任意断面.............transect;3;--图上添加断面线.............appenddmx--修改设计参数.............designpara编辑断面线.............editdmx修改断面里程.............chglicheng图面土方计算.............mapretf--二断面线间土方计算.............betweendmx方格网法土方计算.............fgwtf;等高线法土方计算.............dgxtf;区域土方量平衡根据坐标文件.............tfbalance;1根据图上高程点.............tfbalance;2--绘断面图根据已知坐标.............dmt_dat根据里程文件.............dmt_licheng根据等高线.............dmt_dgx;1根据三角网.............dmt_dgx;2--绘设计线.............sjline计算断面面积.............dmarea查询断面点.............dmpoint--公路曲线设计单个交点处理.............pointcurve;--要素文件录入.............putroadata;要素文件处理.............roadcurve;--计算指定范围的面积.............jsmj统计指定区域的面积.............tjmj指定点所围成的面积.............parea--线条长度调整.............linefy面积调整调整一点.............movept调整一边.............mjfy在一边调整一点.............ptatside--指定点生成数据文件.............shzht高程点生成数据文件有编码高程点.............LINKSJX1无编码高程点.............gcdtodat控制点生成数据文件.............kzdtodat等高线生成数据文件.............datincontour图幅管理(&M)图幅信息操作.............MAPMANAGE图幅显示.............SELMAP图幅列表.............MAPBAR--绘超链接索引图.............hypertfgl移动............._move镜像............._mirror旋转............._rotate缩放............._scale拉伸............._stretch基点.............base复制.............copy参照.............reference放弃.............._u特性............._properties转至 ................_gotourl退出................_exit剪切............._cutclip复制............._copyclip带基点复制............._copybase粘贴............._pasteclip粘贴为块............._pasteblock粘贴到原坐标............._pasteorig放弃(&U)............._u重做..............._redo平移................pan缩放.............._zoom--快速选择................_qselect查找................_find选项................_options剪切............._cutclip复制............._copyclip带基点复制............._copybase粘贴............._pasteclip粘贴为块............._pasteblock粘贴到原坐标............._pasteorig--删除............._erase移动..................move复制选择..............copy缩放................._scale旋转................._rotate全部不选(&A).............(ai_deselect)--快速选择(&Q)................_qselect查找(&F)................_find特性(&S)............._properties平移.......................pan缩放......................_zoom标注对象的上下文菜单标注文字位置在尺寸线上............._ai_dim_textabove置中............._ai_dim_textcenter默认位置............._ai_dim_texthome单独移动文字............._aidimtextmove _2与引线一起移动............._aidimtextmove _1 与尺寸线一起移动............_aidimtextmove _0精度0............._aidimprec _00.0............._aidimprec _10.00............._aidimprec _20.000............._aidimprec _30.0000............._aidimprec _40.00000............._aidimprec _50.000000............._aidimprec _6标注样式(&D)另存为新样式(&S)................_aidimstyle _S 标注样式 MRU1............._aidimstyle _1标注样式 MRU2............._aidimstyle _2标注样式 MRU3............._aidimstyle _3标注样式 MRU4............._aidimstyle _4标注样式 MRU5............._aidimstyle _5标注样式 MRU6............._aidimstyle _6其他......................_aidimstyle _O视口对象的上下文菜单视口剪裁(&V)............._vpclip显示视口对象是............._-vports _on _p;; 否............._-vports _off _p;;显示锁定是(&Y)............._-vports _lock _on _p否(&N)............._-vports _lock _off _p消隐出图(&H)是(&Y)............._-vports _hide _on _p否(&N)............._-vports _hide _off _p外部参照对象的上下文菜单外部参照剪裁(&I)............._xclip外部参照管理器(&N)................_xref多行文字对象的上下文菜单编辑多行文字(&I)................_mtedit文字对象的上下文菜单编辑文字(&I)................_ddedit图案填充对象的上下文菜单编辑图案填充................_hatchedit多段线对象的上下文菜单编辑多段线............._pedit样条曲线对象的上下文菜单编辑样条曲线............._splinedit多段线对象的上下文菜单编辑多段线............._pedit标注线性标注............_dimlinear对齐标注............._dimaligned坐标标注............._dimordinate--半径标注............._dimradius直径标注............._dimdiameter角度标注.............._dimangular--快速标注............._qdim基线标注............._dimbaseline连续标注............._dimcontinue快速引线............._qleader公差............._tolerance圆心标记............._dimcenter--编辑标注............._dimedit编辑标注文字............._dimtedit标注更新............._-dimstyle _apply 标注样式...............dimstyle绘图直线............._line构造线............._xline多线............._mline多段线............._pline正多边形............._polygon矩形............._rectang圆弧............._arc 圆............._circle样条曲线............._spline椭圆............_ellipse椭圆弧............_ellipse _a块创建块............._block 点.................point图案填充............._bhatch面域............._region多行文字............._mtext查询距离........................dist面积..............area面域/质量特性............._massprop列表......................_list点坐标 (i)插入插入块............._insert外部参照............._xref图像............._image输入............._importOLE 对象............._insertobj布局新建布局....................._layout _n 来自样板的布局............._layout _t页面设置............._pagesetup显示“视口”对话框............_vports修改删除............._erase复制对象........................copy)镜像.............................mirror) 偏移............._offset阵列............_array移动..............move旋转..............rotate缩放..............scale拉伸..............stretch拉长............._lengthen修剪............._trim延伸............._extend打断于点............._break \f \@打断............._break倒角............_chamfer圆角............._fillet分解............._explode修改_II显示顺序............._draworder--编辑图案填充............._hatchedit编辑多段线............._pedit编辑样条曲线............._splinedit编辑多线............._mledit--编辑属性............._eattedit块属性管理器............._BattMan同步属性............._AttSync属性提取............._EAttExt对象特性将对象的图层置为当前............_ai_molc图层yer 上一个图层............._LayerP对象捕捉临时追踪点............................tt 捕捉自..................from捕捉到端点................endp捕捉到中点 (i)捕捉到交点................int捕捉到外观交点............appint捕捉到延长线 (x)捕捉到圆心................cen捕捉到象限点..............qua捕捉到切点................tan捕捉到垂足................per捕捉到平行线..............par捕捉到插入点..............ins捕捉到节点................nod捕捉到最近点..............nea无捕捉....................non对象捕捉设置..............dsettings 2三维动态观察器三维平移..................3dpan三维缩放".................3dzoom三维动态观察...............3dorbit三维连续观察...............3dcorbit三维旋转...................3dswivel三维调整距离...............3ddistance三维调整剪裁平面...........3dclip前向剪裁开/关............._dview后向剪裁开/关............._dview着色二维线框...............shademode _2三维线框...............shademode _3消隐...................shademode _h平面着色...............shademode _f体着色.................shademode _g带边框平面着色.........hademode _l带边框体着色...........shademode _o参照编辑编辑块或外部参照............._refedit;向工作集添加对象..............refset _add从工作集删除对象..............refset _rem放弃对参照的修改..............refclose _disc 将修改保存到参照..............refclose _sav参照外部参照............_xref附着外部参照............._xattach外部参照剪裁............._xclip外部参照绑定............._xbind外部参照剪裁边框......xclipframe 1--图像.................image附着图像............imageattach图像剪裁.............imageclip图像调整............._imageadjust图像质量"............._imagequality图像透明............._transparency图像边框............._imageframe渲染消隐............._hide渲染............._render场景............._scene光源............._light材质............_rmat材质库............._matlib贴图............._setuv背景............._background雾化............._fog新建配景............._lsnew编辑配景............._lsedit配景库............._lslib--渲染系统配置............._rpref统计信息................._stats实体长方体............._box球体............._sphere圆柱体............._cylinder圆锥体............._cone楔体............._wedge圆环............._torus拉伸............._extrude旋转............._revolve剖切............._slice切割............._section干涉............._interfere设置图形............._soldraw设置视图"............._solview设置轮廓............._solprof实体编辑并集............._union差集............._subtract交集............._intersect拉伸面............._solidedit _face _extrude 移动面............._solidedit _face _move偏移面............._solidedit _face _offset 删除面............._solidedit _face _delete 旋转面............._solidedit _face _rotate 倾斜面............._solidedit _face _taper 复制面............._solidedit _face _copy着色面............._solidedit _face _color --复制边............._solidedit _edge _copy着色边............._solidedit _edge _color --压印............._solidedit _body _imprint 清除............._solidedit _body _clean分割............._solidedit _body _separate 抽壳............._solidedit _body _shell检查............._solidedit _body _check标准新建............._new打开............._open保存............._qsave打印............._plot打印预览............._preview查找和替换............._find剪切到剪贴板............._cutclip复制到剪贴板............._copyclip从剪贴板粘贴............._pasteclip特性匹配................_matchprop--放弃............._u重做............._redo--今日............._Today三维动态观察器.......3dorbit实时平移.............._pan实时缩放.............zoom标准配置标准............._Standards检查标准............._CheckStandards图层转换............._LayTrans曲面二维填充............._solid三维面............._3dface--长方体表面............._ai_box楔体表面............._ai_wedge圆锥面............._ai_cone球面............._ai_sphere上半球面............._ai_dome下半球面............._ai_dish圆环面............._ai_torus-- 边............_edge三维网格............._3dmesh旋转曲面............._revsurf平移曲面............._tabsurf直纹曲面............._rulesurf边界曲面............._edgesurf文字多行文字............._mtext单行文字............._dtext编辑文字............._ddedit查找和替换............._find文字样式................style缩放文字............._scaletext对正文字............._justifytext在空间之间转换距离...._spacetransUCSUCS............._ucs显示 UCS 对话框............._+ucsman 0上一个 UCS............._ucs _p--世界 UCS............._ucs _w对象 UCS............._ucs _ob面 UCS"............._ucs _fa视图 UCS............._ucs _v原点 UCS............._ucs _oZ 轴矢量 UCS............._ucs _zaxis 三点 UCS............._ucs _3X 轴旋转 UCS............._ucs _xY 轴旋转 UCS............._ucs _yZ 轴旋转 UCS............._ucs _z应用 UCS............._ucs _apply显示 UCS 对话框............._+ucsman 0移动 UCS 原点............._ucs _move视图命名视图", "ICON_16_DDVIEW", "ICON_16_DDVIEW")............._view俯视图", "ICON_16_VIETOP", "ICON_16_VIETOP")............._-view _top仰视图", "ICON_16_VIEBOT", "ICON_16_VIEBOT")............._-view _bottom左视图", "ICON_16_VIELEF", "ICON_16_VIELEF")............._-view _left右视图", "ICON_16_VIERIG", "ICON_16_VIERIG")............._-view _right主视图", "ICON_16_VIEFRO", "ICON_16_VIEFRO")............._-view _front后视图", "ICON_16_VIEBAC", "ICON_16_VIEBAC")............._-view _back西南等轴测视图", "ICON_16_VIESWI", "ICON_16_VIESWI")............._-view _swiso 东南等轴测视图", "ICON_16_VIESEI", "ICON_16_VIESEI")............._-view _seiso 东北等轴测视图", "ICON_16_VIENEI", "ICON_16_VIENEI")............._-view _neiso 西北等轴测视图", "ICON_16_VIENWI", "ICON_16_VIENWI")............._-view _nwiso 相机", "ICON_16_CAMERA", "ICON_16_CAMERA")............._camera视口显示“视口”对话框............._vports单个视口.......................-vports剪裁现有视口 ............._vpclipWEB后退..........................._hyperlinkBack前进..........................._hyperlinkFwd停止浏览......................._hyperlinkStop浏览 Web......................._browser缩放窗口缩放.........................zoom _w动态缩放.........................zoom _d比例缩放.........................zoom _s中心缩放.........................zoom _c放大.............................zoom 2x缩小.............................zoom .5x全部缩放.........................zoom _all范围缩放.........................zoom _e标准工具栏图层管理yer把对象的图层置为当前.............ai_molc线型管理.........................linetype 编组选择关.......................PICKSTYLE 0 编组选择开.......................PICKSTYLE 1 打开老图.............open图形存盘.............qsave重画屏幕.............redraw平移.................pan缩放.................zoom窗选.................zoom _w全图.................zoom _e前图.................zoom _p回退.................u取消回退.............redo对象特性.............properties设计中心.............adcenter删除.................erase移动.................move复制.................copy修剪............._trim延伸............._extendCASS实用工具栏查看实体编码.............getp加入实体编码.............putp重新生成.............recass批量选目标线型换向.............huan修改坎高.............askan查询坐标.............cxzb查询距离和方位角.............distuser注记文字.............wzzj多点房屋.............drawddf四点房屋.............fourpt依比例围墙...........drawwq陡坎.................drawdk自然斜坡等...........xp交互展点.............drawgcd图根点...............drawtgd电力线...............drawdlx道路.................drawdl地籍地籍参数设置.............CADAPARA绘制权属线.................JZLINE权属线生成依权属文件绘权属图.............hqst修改界址点号.............JZNUMBER重排界址点号.............requeuejzp设置最大界址点号.............setmaxjzd 删除无用界址点号.............delunusejzd 注记界址点点名界址点圆圈修饰.............xiushijzd调整界址点顺序.............arrangejzd界址点生成数据文件.............jzptofile 查找指定宗地.............zhizong查找指定界址点.............zhijzp宗地合并.............joinjzx宗地分割.............splitjzx宗地重构.............regenzd--修改宗地属性.............setjiezhi修改界址线属性.............jzxinfo修改界址点属性.............jzdinfo输出宗地属性.............zdinfomdb等高线由数据文件建立.............LINKSJX图面DTM完善.............APPENDSJX删除三角形.............._erase过滤三角形.............filter_sjx增加三角形.............jsjw三角形内插点.............insert_sjx删三角形顶点.............erase_sjx重组三角形.............re_sjx删三角网.............delsjx三角网存取修改结果存盘.............ssjw绘制等高线.............dzx绘制等深线.............dsx等高线内插.............CONTOUR等值线过滤.............dgxguolv删全部等高线.............deldgx查询指定点高程.............height等高线修剪切除穿建筑物等高线.............plsx切除穿坡坎等高线.............trkan切除穿围墙等高线.............trwall切除指定二线间等高线.............trtwoline切除指定区域内等高线.............tregion切除穿控制点注记等高线.............kzdtrim消隐穿独立地物等高线.............(ARXLOAD "WIPEOUT");blockmask 切除穿独立地物等高线.............blocktrim消隐穿文字注记等高线.............(ARXLOAD "WIPEOUT");textmask 取消穿注记等高线消隐.............(arxload "wipeout");textunmask 切除穿文字注记等高线.............btxt单个示坡线...............spzj沿直线示坡线.............GCSPZJ;2复合线滤波...............jjjd三维模型绘制三维模型.............vshow低着色方式.............SHADE;高级着色方式.............RENDER;返回平面视图.............VEND;地物编辑修改墙宽.............wallwidth修改坎高.............askan图案填充.............sotian符号等分内插.............neicha线型规范化.............pludd图形接边.............mapjoin坐标转换.............transform测站改更.............modizhan质量控制打散独立图块.............explodeblock。
First 4K UHD Short-throw Cinema Gaming Projector Bright Room Design with Brightness 4,000 lumens & 1,200,000:1 Contrast HDR 10 & HLG Supported for Brightest Whites,Deepest Darks, and Lifelike Colors Ultimate Gaming Experience supporting lighting-fast 240Hz refresh rate, and low 4ms Input Lag in Enhanced Gaming Mode Featuringthe lightning-fast refresh rate and the low input lag, GT2160HDR is perfectly quenching your desire for the ultimate home entertainment, no matter in movie watching or gaming. With true 4K UHD resolution, GT2160HDR will bring the immersive cinema and gaming experiences up to 300″ screen. The di fferent display options also allows optimized performance in cinema mode, gaming mode, or 3D mode, delivering images and motions with ultimate smoothness and clarity.https://GT2160HDRFirst 4K UHD Short-throw Cinema Gaming ProjectorSpecificationsDisplay/imageDisplay technology DLP™Resolution UHD (3840x2160)Brightness4,000 lumensContrast ratio1,200,000:1Native aspect ratio16:9Aspect ratio - compatible4:3,16:9,16:10+/-20°Keystone correction -horizontalKeystone correction - vertical+/-20°Horizontal scan rate31 ~ 135KhzVertical scan rate24 ~ 120HzUniformity80%Screen size0.93m ~ 7.63m (36.43" ~ 300.53") diagonalLamp infoLight source type LampLamp life hours (up to)4000 (Bright), 15000 (Dynamic), 10000 (Eco)OpticalThrow ratio0.49:1Projection distance0.4m - 3.3mZoom1Zoom type FixedFocal length7.51mmLens shift Vertical +0%Native offset116%ConnectivityConnections Inputs 2 x HDMI 2.0Outputs 1 x Audio 3.5mm, 1 x S/PDIF, 1 x USB-A power1.5AControl 1 x RS232, 1 x 12V triggerGeneralNoise level (typical)27dBNoise level (max)28dBPC compatibility UHD, WUXGA, FHD, UXGA, SXGA, WXGA, HD, XGA, SVGA,VGA, Mac2D compatibility480i/p, 576i/p, 720p(50/60Hz), 1080i(50/60Hz),1080p(50/60Hz), 2160p(50/60Hz)3D compatibility Frame Packing(1280x720@50Hz/60Hz,***************/24Hz),FrameSequential(800x600@120Hz,1024x768@120Hz, 1280x800@120Hz, 1920x1080@120Hz) ,Side by Side(1920x1080@50(25)Hz, 1920x1080@60(30)Hz)3D3D readySecurity Security bar, Kensington Lock, Password protected interfaceOSD / display languages11 languages: Dutch, English, French, Italian, Japanese,Portuguese, Russian, Chinese (simplified), Spanish, Chinese(traditional)Operating conditions5°C~40°C/41°F~104°F, max altitude 3000M/9843ft, maxhumidity 85%Remote control Backlit home remoteSpeaker count1Watts per speaker10WIn the box AC power cordRemote controlBasic user manualInput lag 4.00msPowerPower supply100 ~ 240V, 50 ~ 60HzPower consumption (standby)0.5WPower consumption (min)210WPower consumption (max)330WWeight and dimensionsDimensions (W x D x H)315 x 270 x 118Gross weight 5 kgNet weight 3.8 kgCopyright © 2022, Optoma and its logo is a registered trademark of Optoma Corporation. Optoma Europe Ltd is the licensee of the registered trademark. All other product names and company names used herein are for identification purposes only and may be trademarks or registered trademarks of their respective owners.Errors and omissions excepted, all specifications are subject to change without notice.Allimages are for representation purposes only and may be simulated. 08122022115305。
The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this docu-ment is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Native Instruments GmbH, hereinafter referred to as Native Instruments.“Native Instruments”, “NI” and associated logos are (registered) trademarks of Native Instru-ments GmbH.ASIO, VST, HALion and Cubase are registered trademarks of Steinberg Media Technologies GmbH.All other product and company names are trademarks™ or registered® trademarks of their re-spective holders. Use of them does not imply any affiliation with or endorsement by them.Document authored by: David Gover and Nico Sidi.Software version: 2.8 (02/2019)Hardware version: MASCHINE MIKRO MK3Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.NATIVE INSTRUMENTS GmbH Schlesische Str. 29-30D-10997 Berlin Germanywww.native-instruments.de NATIVE INSTRUMENTS North America, Inc. 6725 Sunset Boulevard5th FloorLos Angeles, CA 90028USANATIVE INSTRUMENTS K.K.YO Building 3FJingumae 6-7-15, Shibuya-ku, Tokyo 150-0001Japanwww.native-instruments.co.jp NATIVE INSTRUMENTS UK Limited 18 Phipp StreetLondon EC2A 4NUUKNATIVE INSTRUMENTS FRANCE SARL 113 Rue Saint-Maur75011 ParisFrance SHENZHEN NATIVE INSTRUMENTS COMPANY Limited 5F, Shenzhen Zimao Center111 Taizi Road, Nanshan District, Shenzhen, GuangdongChina© NATIVE INSTRUMENTS GmbH, 2019. All rights reserved.Table of Contents1Welcome to MASCHINE (23)1.1MASCHINE Documentation (24)1.2Document Conventions (25)1.3New Features in MASCHINE 2.8 (26)1.4New Features in MASCHINE 2.7.10 (28)1.5New Features in MASCHINE 2.7.8 (29)1.6New Features in MASCHINE 2.7.7 (29)1.7New Features in MASCHINE 2.7.4 (31)1.8New Features in MASCHINE 2.7.3 (33)2Quick Reference (35)2.1MASCHINE Project Overview (35)2.1.1Sound Content (35)2.1.2Arrangement (37)2.2MASCHINE Hardware Overview (40)2.2.1MASCHINE MIKRO Hardware Overview (40)2.2.1.1Browser Section (41)2.2.1.2Edit Section (42)2.2.1.3Performance Section (43)2.2.1.4Transport Section (45)2.2.1.5Pad Section (46)2.2.1.6Rear Panel (50)2.3MASCHINE Software Overview (51)2.3.1Header (52)2.3.2Browser (54)2.3.3Arranger (56)2.3.4Control Area (59)2.3.5Pattern Editor (60)3Basic Concepts (62)3.1Important Names and Concepts (62)3.2Adjusting the MASCHINE User Interface (65)3.2.1Adjusting the Size of the Interface (65)3.2.2Switching between Ideas View and Song View (66)3.2.3Showing/Hiding the Browser (67)3.2.4Showing/Hiding the Control Lane (67)3.3Common Operations (68)3.3.1Adjusting Volume, Swing, and Tempo (68)3.3.2Undo/Redo (71)3.3.3Focusing on a Group or a Sound (73)3.3.4Switching Between the Master, Group, and Sound Level (77)3.3.5Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area.773.3.6Navigating the Software Using the Controller (82)3.3.7Using Two or More Hardware Controllers (82)3.3.8Loading a Recent Project from the Controller (84)3.4Native Kontrol Standard (85)3.5Stand-Alone and Plug-in Mode (86)3.5.1Differences between Stand-Alone and Plug-in Mode (86)3.5.2Switching Instances (88)3.6Preferences (88)3.6.1Preferences – General Page (89)3.6.2Preferences – Audio Page (93)3.6.3Preferences – MIDI Page (95)3.6.4Preferences – Default Page (97)3.6.5Preferences – Library Page (101)3.6.6Preferences – Plug-ins Page (109)3.6.7Preferences – Hardware Page (114)3.6.8Preferences – Colors Page (114)3.7Integrating MASCHINE into a MIDI Setup (117)3.7.1Connecting External MIDI Equipment (117)3.7.2Sync to External MIDI Clock (117)3.7.3Send MIDI Clock (118)3.7.4Using MIDI Mode (119)3.8Syncing MASCHINE using Ableton Link (120)3.8.1Connecting to a Network (121)3.8.2Joining and Leaving a Link Session (121)4Browser (123)4.1Browser Basics (123)4.1.1The MASCHINE Library (123)4.1.2Browsing the Library vs. Browsing Your Hard Disks (124)4.2Searching and Loading Files from the Library (125)4.2.1Overview of the Library Pane (125)4.2.2Selecting or Loading a Product and Selecting a Bank from the Browser (128)4.2.3Selecting a Product Category, a Product, a Bank, and a Sub-Bank (133)4.2.3.1Selecting a Product Category, a Product, a Bank, and a Sub-Bank on theController (137)4.2.4Selecting a File Type (137)4.2.5Choosing Between Factory and User Content (138)4.2.6Selecting Type and Character Tags (138)4.2.7Performing a Text Search (142)4.2.8Loading a File from the Result List (143)4.3Additional Browsing Tools (148)4.3.1Loading the Selected Files Automatically (148)4.3.2Auditioning Instrument Presets (149)4.3.3Auditioning Samples (150)4.3.4Loading Groups with Patterns (150)4.3.5Loading Groups with Routing (151)4.3.6Displaying File Information (151)4.4Using Favorites in the Browser (152)4.5Editing the Files’ Tags and Properties (155)4.5.1Attribute Editor Basics (155)4.5.2The Bank Page (157)4.5.3The Types and Characters Pages (157)4.5.4The Properties Page (160)4.6Loading and Importing Files from Your File System (161)4.6.1Overview of the FILES Pane (161)4.6.2Using Favorites (163)4.6.3Using the Location Bar (164)4.6.4Navigating to Recent Locations (165)4.6.5Using the Result List (166)4.6.6Importing Files to the MASCHINE Library (169)4.7Locating Missing Samples (171)4.8Using Quick Browse (173)5Managing Sounds, Groups, and Your Project (175)5.1Overview of the Sounds, Groups, and Master (175)5.1.1The Sound, Group, and Master Channels (176)5.1.2Similarities and Differences in Handling Sounds and Groups (177)5.1.3Selecting Multiple Sounds or Groups (178)5.2Managing Sounds (181)5.2.1Loading Sounds (183)5.2.2Pre-listening to Sounds (184)5.2.3Renaming Sound Slots (185)5.2.4Changing the Sound’s Color (186)5.2.5Saving Sounds (187)5.2.6Copying and Pasting Sounds (189)5.2.7Moving Sounds (192)5.2.8Resetting Sound Slots (193)5.3Managing Groups (194)5.3.1Creating Groups (196)5.3.2Loading Groups (197)5.3.3Renaming Groups (198)5.3.4Changing the Group’s Color (199)5.3.5Saving Groups (200)5.3.6Copying and Pasting Groups (202)5.3.7Reordering Groups (206)5.3.8Deleting Groups (207)5.4Exporting MASCHINE Objects and Audio (208)5.4.1Saving a Group with its Samples (208)5.4.2Saving a Project with its Samples (210)5.4.3Exporting Audio (212)5.5Importing Third-Party File Formats (218)5.5.1Loading REX Files into Sound Slots (218)5.5.2Importing MPC Programs to Groups (219)6Playing on the Controller (223)6.1Adjusting the Pads (223)6.1.1The Pad View in the Software (223)6.1.2Choosing a Pad Input Mode (225)6.1.3Adjusting the Base Key (226)6.2Adjusting the Key, Choke, and Link Parameters for Multiple Sounds (227)6.3Playing Tools (229)6.3.1Mute and Solo (229)6.3.2Choke All Notes (233)6.3.3Groove (233)6.3.4Level, Tempo, Tune, and Groove Shortcuts on Your Controller (235)6.3.5Tap Tempo (235)6.4Performance Features (236)6.4.1Overview of the Perform Features (236)6.4.2Selecting a Scale and Creating Chords (239)6.4.3Scale and Chord Parameters (240)6.4.4Creating Arpeggios and Repeated Notes (253)6.4.5Swing on Note Repeat / Arp Output (257)6.5Using Lock Snapshots (257)6.5.1Creating a Lock Snapshot (257)7Working with Plug-ins (259)7.1Plug-in Overview (259)7.1.1Plug-in Basics (259)7.1.2First Plug-in Slot of Sounds: Choosing the Sound’s Role (263)7.1.3Loading, Removing, and Replacing a Plug-in (264)7.1.4Adjusting the Plug-in Parameters (270)7.1.5Bypassing Plug-in Slots (270)7.1.6Using Side-Chain (272)7.1.7Moving Plug-ins (272)7.1.8Alternative: the Plug-in Strip (273)7.1.9Saving and Recalling Plug-in Presets (273)7.1.9.1Saving Plug-in Presets (274)7.1.9.2Recalling Plug-in Presets (275)7.1.9.3Removing a Default Plug-in Preset (276)7.2The Sampler Plug-in (277)7.2.1Page 1: Voice Settings / Engine (279)7.2.2Page 2: Pitch / Envelope (281)7.2.3Page 3: FX / Filter (283)7.2.4Page 4: Modulation (285)7.2.5Page 5: LFO (286)7.2.6Page 6: Velocity / Modwheel (288)7.3Using Native Instruments and External Plug-ins (289)7.3.1Opening/Closing Plug-in Windows (289)7.3.2Using the VST/AU Plug-in Parameters (292)7.3.3Setting Up Your Own Parameter Pages (293)7.3.4Using VST/AU Plug-in Presets (298)7.3.5Multiple-Output Plug-ins and Multitimbral Plug-ins (300)8Using the Audio Plug-in (302)8.1Loading a Loop into the Audio Plug-in (306)8.2Editing Audio in the Audio Plug-in (307)8.3Using Loop Mode (308)8.4Using Gate Mode (310)9Using the Drumsynths (312)9.1Drumsynths – General Handling (313)9.1.1Engines: Many Different Drums per Drumsynth (313)9.1.2Common Parameter Organization (313)9.1.3Shared Parameters (316)9.1.4Various Velocity Responses (316)9.1.5Pitch Range, Tuning, and MIDI Notes (316)9.2The Kicks (317)9.2.1Kick – Sub (319)9.2.2Kick – Tronic (321)9.2.3Kick – Dusty (324)9.2.4Kick – Grit (325)9.2.5Kick – Rasper (328)9.2.6Kick – Snappy (329)9.2.7Kick – Bold (331)9.2.8Kick – Maple (333)9.2.9Kick – Push (334)9.3The Snares (336)9.3.1Snare – Volt (338)9.3.2Snare – Bit (340)9.3.3Snare – Pow (342)9.3.4Snare – Sharp (343)9.3.5Snare – Airy (345)9.3.6Snare – Vintage (347)9.3.7Snare – Chrome (349)9.3.8Snare – Iron (351)9.3.9Snare – Clap (353)9.3.10Snare – Breaker (355)9.4The Hi-hats (357)9.4.1Hi-hat – Silver (358)9.4.2Hi-hat – Circuit (360)9.4.3Hi-hat – Memory (362)9.4.4Hi-hat – Hybrid (364)9.4.5Creating a Pattern with Closed and Open Hi-hats (366)9.5The Toms (367)9.5.1Tom – Tronic (369)9.5.2Tom – Fractal (371)9.5.3Tom – Floor (375)9.5.4Tom – High (377)9.6The Percussions (378)9.6.1Percussion – Fractal (380)9.6.2Percussion – Kettle (383)9.6.3Percussion – Shaker (385)9.7The Cymbals (389)9.7.1Cymbal – Crash (391)9.7.2Cymbal – Ride (393)10Using the Bass Synth (396)10.1Bass Synth – General Handling (397)10.1.1Parameter Organization (397)10.1.2Bass Synth Parameters (399)11Working with Patterns (401)11.1Pattern Basics (401)11.1.1Pattern Editor Overview (402)11.1.2Navigating the Event Area (404)11.1.3Following the Playback Position in the Pattern (406)11.1.4Jumping to Another Playback Position in the Pattern (407)11.1.5Group View and Keyboard View (408)11.1.6Adjusting the Arrange Grid and the Pattern Length (410)11.1.7Adjusting the Step Grid and the Nudge Grid (413)11.2Recording Patterns in Real Time (416)11.2.1Recording Your Patterns Live (417)11.2.2Using the Metronome (419)11.2.3Recording with Count-in (420)11.3Recording Patterns with the Step Sequencer (422)11.3.1Step Mode Basics (422)11.3.2Editing Events in Step Mode (424)11.4Editing Events (425)11.4.1Editing Events with the Mouse: an Overview (425)11.4.2Creating Events/Notes (428)11.4.3Selecting Events/Notes (429)11.4.4Editing Selected Events/Notes (431)11.4.5Deleting Events/Notes (434)11.4.6Cut, Copy, and Paste Events/Notes (436)11.4.7Quantizing Events/Notes (439)11.4.8Quantization While Playing (441)11.4.9Doubling a Pattern (442)11.4.10Adding Variation to Patterns (442)11.5Recording and Editing Modulation (443)11.5.1Which Parameters Are Modulatable? (444)11.5.2Recording Modulation (446)11.5.3Creating and Editing Modulation in the Control Lane (447)11.6Creating MIDI Tracks from Scratch in MASCHINE (452)11.7Managing Patterns (454)11.7.1The Pattern Manager and Pattern Mode (455)11.7.2Selecting Patterns and Pattern Banks (456)11.7.3Creating Patterns (459)11.7.4Deleting Patterns (460)11.7.5Creating and Deleting Pattern Banks (461)11.7.6Naming Patterns (463)11.7.7Changing the Pattern’s Color (465)11.7.8Duplicating, Copying, and Pasting Patterns (466)11.7.9Moving Patterns (469)11.8Importing/Exporting Audio and MIDI to/from Patterns (470)11.8.1Exporting Audio from Patterns (470)11.8.2Exporting MIDI from Patterns (472)11.8.3Importing MIDI to Patterns (474)12Audio Routing, Remote Control, and Macro Controls (483)12.1Audio Routing in MASCHINE (484)12.1.1Sending External Audio to Sounds (485)12.1.2Configuring the Main Output of Sounds and Groups (489)12.1.3Setting Up Auxiliary Outputs for Sounds and Groups (494)12.1.4Configuring the Master and Cue Outputs of MASCHINE (497)12.1.5Mono Audio Inputs (502)12.1.5.1Configuring External Inputs for Sounds in Mix View (503)12.2Using MIDI Control and Host Automation (506)12.2.1Triggering Sounds via MIDI Notes (507)12.2.2Triggering Scenes via MIDI (513)12.2.3Controlling Parameters via MIDI and Host Automation (514)12.2.4Selecting VST/AU Plug-in Presets via MIDI Program Change (522)12.2.5Sending MIDI from Sounds (523)12.3Creating Custom Sets of Parameters with the Macro Controls (527)12.3.1Macro Control Overview (527)12.3.2Assigning Macro Controls Using the Software (528)13Controlling Your Mix (535)13.1Mix View Basics (535)13.1.1Switching between Arrange View and Mix View (535)13.1.2Mix View Elements (536)13.2The Mixer (537)13.2.1Displaying Groups vs. Displaying Sounds (539)13.2.2Adjusting the Mixer Layout (541)13.2.3Selecting Channel Strips (542)13.2.4Managing Your Channels in the Mixer (543)13.2.5Adjusting Settings in the Channel Strips (545)13.2.6Using the Cue Bus (549)13.3The Plug-in Chain (551)13.4The Plug-in Strip (552)13.4.1The Plug-in Header (554)13.4.2Panels for Drumsynths and Internal Effects (556)13.4.3Panel for the Sampler (557)13.4.4Custom Panels for Native Instruments Plug-ins (560)13.4.5Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only) (564)14Using Effects (567)14.1Applying Effects to a Sound, a Group or the Master (567)14.1.1Adding an Effect (567)14.1.2Other Operations on Effects (574)14.1.3Using the Side-Chain Input (575)14.2Applying Effects to External Audio (578)14.2.1Step 1: Configure MASCHINE Audio Inputs (578)14.2.2Step 2: Set up a Sound to Receive the External Input (579)14.2.3Step 3: Load an Effect to Process an Input (579)14.3Creating a Send Effect (580)14.3.1Step 1: Set Up a Sound or Group as Send Effect (581)14.3.2Step 2: Route Audio to the Send Effect (583)14.3.3 A Few Notes on Send Effects (583)14.4Creating Multi-Effects (584)15Effect Reference (587)15.1Dynamics (588)15.1.1Compressor (588)15.1.2Gate (591)15.1.3Transient Master (594)15.1.4Limiter (596)15.1.5Maximizer (600)15.2Filtering Effects (603)15.2.1EQ (603)15.2.2Filter (605)15.2.3Cabinet (609)15.3Modulation Effects (611)15.3.1Chorus (611)15.3.2Flanger (612)15.3.3FM (613)15.3.4Freq Shifter (615)15.3.5Phaser (616)15.4Spatial and Reverb Effects (617)15.4.1Ice (617)15.4.2Metaverb (619)15.4.3Reflex (620)15.4.4Reverb (Legacy) (621)15.4.5Reverb (623)15.4.5.1Reverb Room (623)15.4.5.2Reverb Hall (626)15.4.5.3Plate Reverb (629)15.5Delays (630)15.5.1Beat Delay (630)15.5.2Grain Delay (632)15.5.3Grain Stretch (634)15.5.4Resochord (636)15.6Distortion Effects (638)15.6.1Distortion (638)15.6.2Lofi (640)15.6.3Saturator (641)15.7Perform FX (645)15.7.1Filter (646)15.7.2Flanger (648)15.7.3Burst Echo (650)15.7.4Reso Echo (653)15.7.5Ring (656)15.7.6Stutter (658)15.7.7Tremolo (661)15.7.8Scratcher (664)16Working with the Arranger (667)16.1Arranger Basics (667)16.1.1Navigating Song View (670)16.1.2Following the Playback Position in Your Project (672)16.1.3Performing with Scenes and Sections using the Pads (673)16.2Using Ideas View (677)16.2.1Scene Overview (677)16.2.2Creating Scenes (679)16.2.3Assigning and Removing Patterns (679)16.2.4Selecting Scenes (682)16.2.5Deleting Scenes (684)16.2.6Creating and Deleting Scene Banks (685)16.2.7Clearing Scenes (685)16.2.8Duplicating Scenes (685)16.2.9Reordering Scenes (687)16.2.10Making Scenes Unique (688)16.2.11Appending Scenes to Arrangement (689)16.2.12Naming Scenes (689)16.2.13Changing the Color of a Scene (690)16.3Using Song View (692)16.3.1Section Management Overview (692)16.3.2Creating Sections (694)16.3.3Assigning a Scene to a Section (695)16.3.4Selecting Sections and Section Banks (696)16.3.5Reorganizing Sections (700)16.3.6Adjusting the Length of a Section (702)16.3.6.1Adjusting the Length of a Section Using the Software (703)16.3.6.2Adjusting the Length of a Section Using the Controller (705)16.3.7Clearing a Pattern in Song View (705)16.3.8Duplicating Sections (705)16.3.8.1Making Sections Unique (707)16.3.9Removing Sections (707)16.3.10Renaming Scenes (708)16.3.11Clearing Sections (710)16.3.12Creating and Deleting Section Banks (710)16.3.13Working with Patterns in Song view (710)16.3.13.1Creating a Pattern in Song View (711)16.3.13.2Selecting a Pattern in Song View (711)16.3.13.3Clearing a Pattern in Song View (711)16.3.13.4Renaming a Pattern in Song View (711)16.3.13.5Coloring a Pattern in Song View (712)16.3.13.6Removing a Pattern in Song View (712)16.3.13.7Duplicating a Pattern in Song View (712)16.3.14Enabling Auto Length (713)16.3.15Looping (714)16.3.15.1Setting the Loop Range in the Software (714)16.3.15.2Activating or Deactivating a Loop Using the Controller (715)16.4Playing with Sections (715)16.4.1Jumping to another Playback Position in Your Project (716)16.5Triggering Sections or Scenes via MIDI (717)16.6The Arrange Grid (719)16.7Quick Grid (720)17Sampling and Sample Mapping (722)17.1Opening the Sample Editor (722)17.2Recording Audio (724)17.2.1Opening the Record Page (724)17.2.2Selecting the Source and the Recording Mode (725)17.2.3Arming, Starting, and Stopping the Recording (729)17.2.5Checking Your Recordings (731)17.2.6Location and Name of Your Recorded Samples (734)17.3Editing a Sample (735)17.3.1Using the Edit Page (735)17.3.2Audio Editing Functions (739)17.4Slicing a Sample (743)17.4.1Opening the Slice Page (743)17.4.2Adjusting the Slicing Settings (744)17.4.3Manually Adjusting Your Slices (746)17.4.4Applying the Slicing (750)17.5Mapping Samples to Zones (754)17.5.1Opening the Zone Page (754)17.5.2Zone Page Overview (755)17.5.3Selecting and Managing Zones in the Zone List (756)17.5.4Selecting and Editing Zones in the Map View (761)17.5.5Editing Zones in the Sample View (765)17.5.6Adjusting the Zone Settings (767)17.5.7Adding Samples to the Sample Map (770)18Appendix: Tips for Playing Live (772)18.1Preparations (772)18.1.1Focus on the Hardware (772)18.1.2Customize the Pads of the Hardware (772)18.1.3Check Your CPU Power Before Playing (772)18.1.4Name and Color Your Groups, Patterns, Sounds and Scenes (773)18.1.5Consider Using a Limiter on Your Master (773)18.1.6Hook Up Your Other Gear and Sync It with MIDI Clock (773)18.1.7Improvise (773)18.2Basic Techniques (773)18.2.1Use Mute and Solo (773)18.2.2Create Variations of Your Drum Patterns in the Step Sequencer (774)18.2.3Use Note Repeat (774)18.2.4Set Up Your Own Multi-effect Groups and Automate Them (774)18.3Special Tricks (774)18.3.1Changing Pattern Length for Variation (774)18.3.2Using Loops to Cycle Through Samples (775)18.3.3Load Long Audio Files and Play with the Start Point (775)19Troubleshooting (776)19.1Knowledge Base (776)19.2Technical Support (776)19.3Registration Support (777)19.4User Forum (777)20Glossary (778)Index (786)1Welcome to MASCHINEThank you for buying MASCHINE!MASCHINE is a groove production studio that implements the familiar working style of classi-cal groove boxes along with the advantages of a computer based system. MASCHINE is ideal for making music live, as well as in the studio. It’s the hands-on aspect of a dedicated instru-ment, the MASCHINE hardware controller, united with the advanced editing features of the MASCHINE software.Creating beats is often not very intuitive with a computer, but using the MASCHINE hardware controller to do it makes it easy and fun. You can tap in freely with the pads or use Note Re-peat to jam along. Alternatively, build your beats using the step sequencer just as in classic drum machines.Patterns can be intuitively combined and rearranged on the fly to form larger ideas. You can try out several different versions of a song without ever having to stop the music.Since you can integrate it into any sequencer that supports VST, AU, or AAX plug-ins, you can reap the benefits in almost any software setup, or use it as a stand-alone application. You can sample your own material, slice loops and rearrange them easily.However, MASCHINE is a lot more than an ordinary groovebox or sampler: it comes with an inspiring 7-gigabyte library, and a sophisticated, yet easy to use tag-based Browser to give you instant access to the sounds you are looking for.What’s more, MASCHINE provides lots of options for manipulating your sounds via internal ef-fects and other sound-shaping possibilities. You can also control external MIDI hardware and 3rd-party software with the MASCHINE hardware controller, while customizing the functions of the pads, knobs and buttons according to your needs utilizing the included Controller Editor application. We hope you enjoy this fantastic instrument as much as we do. Now let’s get go-ing!—The MASCHINE team at Native Instruments.MASCHINE Documentation1.1MASCHINE DocumentationNative Instruments provide many information sources regarding MASCHINE. The main docu-ments should be read in the following sequence:1.MASCHINE MIKRO Quick Start Guide: This animated online guide provides a practical ap-proach to help you learn the basic of MASCHINE MIKRO. The guide is available from theNative Instruments website: https:///maschine-mikro-quick-start/2.MASCHINE Manual (this document): The MASCHINE Manual provides you with a compre-hensive description of all MASCHINE software and hardware features.Additional documentation sources provide you with details on more specific topics:►Online Support Videos: You can find a number of support videos on The Official Native In-struments Support Channel under the following URL: https:///NIsupport-EN. We recommend that you follow along with these instructions while the respective ap-plication is running on your computer.Other Online Resources:If you are experiencing problems related to your Native Instruments product that the supplied documentation does not cover, there are several ways of getting help:▪Knowledge Base▪User Forum▪Technical Support▪Registration SupportYou will find more information on these subjects in the chapter Troubleshooting.Document Conventions1.2Document ConventionsThis section introduces you to the signage and text highlighting used in this manual. This man-ual uses particular formatting to point out special facts and to warn you of potential issues.The icons introducing these notes let you see what kind of information is to be expected:This document uses particular formatting to point out special facts and to warn you of poten-tial issues. The icons introducing the following notes let you see what kind of information canbe expected:Furthermore, the following formatting is used:▪Text appearing in (drop-down) menus (such as Open…, Save as… etc.) in the software andpaths to locations on your hard disk or other storage devices is printed in italics.▪Text appearing elsewhere (labels of buttons, controls, text next to checkboxes etc.) in thesoftware is printed in blue. Whenever you see this formatting applied, you will find thesame text appearing somewhere on the screen.▪Text appearing on the displays of the controller is printed in light grey. Whenever you seethis formatting applied, you will find the same text on a controller display.▪Text appearing on labels of the hardware controller is printed in orange. Whenever you seethis formatting applied, you will find the same text on the controller.▪Important names and concepts are printed in bold.▪References to keys on your computer’s keyboard you’ll find put in square brackets (e.g.,“Press [Shift] + [Enter]”).►Single instructions are introduced by this play button type arrow.→Results of actions are introduced by this smaller arrow.Naming ConventionThroughout the documentation we will refer to MASCHINE controller (or just controller) as the hardware controller and MASCHINE software as the software installed on your computer.The term “effect” will sometimes be abbreviated as “FX” when referring to elements in the MA-SCHINE software and hardware. These terms have the same meaning.Button Combinations and Shortcuts on Your ControllerMost instructions will use the “+” sign to indicate buttons (or buttons and pads) that must be pressed simultaneously, starting with the button indicated first. E.g., an instruction such as:“Press SHIFT + PLAY”means:1.Press and hold SHIFT.2.While holding SHIFT, press PLAY and release it.3.Release SHIFT.1.3New Features in MASCHINE2.8The following new features have been added to MASCHINE: Integration▪Browse on , create your own collections of loops and one-shots and send them directly to the MASCHINE browser.Improvements to the Browser▪Samples are now cataloged in separate Loops and One-shots tabs in the Browser.▪Previews of loops selected in the Browser will be played in sync with the current project.When a loop is selected with Prehear turned on, it will begin playing immediately in-sync with the project if transport is running. If a loop preview starts part-way through the loop, the loop will play once more for its full length to ensure you get to hear the entire loop once in context with your project.▪Filters and product selections will be remembered when switching between content types and Factory/User Libraries in the Browser.▪Browser content synchronization between multiple running instances. When running multi-ple instances of MASCHINE, either as Standalone and/or as a plug-in, updates to the Li-brary will be synced across the instances. For example, if you delete a sample from your User Library in one instance, the sample will no longer be present in the other instances.Similarly, if you save a preset in one instance, that preset will then be available in the oth-er instances, too.▪Edits made to samples in the Factory Libraries will be saved to the Standard User Directo-ry.For more information on these new features, refer to the following chapter ↑4, Browser. Improvements to the MASCHINE MIKRO MK3 Controller▪You can now set sample Start and End points using the controller. For more information refer to ↑17.3.1, Using the Edit Page.Improved Support for A-Series Keyboards▪When Browsing with A-Series keyboards, you can now jump quickly to the results list by holding SHIFT and pushing right on the 4D Encoder.▪When Browsing with A-Series keyboards, you can fast scroll through the Browser results list by holding SHIFT and twisting the 4D Encoder.▪Mute and Solo Sounds and Groups from A-Series keyboards. Sounds are muted in TRACK mode while Groups are muted in IDEAS.。
FD Trinitron Colour TelevisionHow to replace the fuseOpen the fuse compartment with a blade screwdriver, and replace the fuse.If the plug supplied is not suitable for the socket outlets in your home, it should be cut off and an appropriate plug fitted in accordance with the following instructions:The wires in this mains lead are coloured in accordance with the following code:terminal which is marked with the letter L or coloured red. Do not connect either wire to theRecording button: Media Selector:With this remote control you can operate not only this TV but also the main functions of your VCR or DVD.Switch on the device you want to operate and next press this button repeatedly to select the VCR, TV or DVD. A green light will be momentarily lit to indicate the chosen function.Before the first time you want to control a DVD or VCR by using this remote control, you have to set it up depending on the brand of the device to be used. For more details, refer to chapter “Remote Control Configuration for VCR or DVD” on page 20.Selecting channels: Muting the Sound: Adjusting TV volume: Displaying the menu system: remove the menu display from the TV screen.Selecting TV mode: Selecting Sound effect: Selecting Picture mode: Displaying on Screen information: to cancel.VCR or DVD on/off: Overview of Remote Control ButtonsBesides TV functions, all coloured buttons as well as green symbols are also used for Teletext operation. For more details, please refer to “Teletext” section of this instruction manual.12!ª!•!¶!§!∞!¢!£!™4678!º!¡593Inserting Batteries into the Remote Control Make sure you insert the supplied batteries using the correct polarities.Always remember to dispose of used batteries in an environmental friendly way.Connecting the Aerial and VCROverview-InstallationConnecting cables are not supplied.On/Off switch Standby indicator Press on the mark on the door flap to reveal the control panel.orScart lead is optional.For more details of VCR connection, please refer to the section “Connecting Optional Equipment” of this instruction manual.Language 4 Svenska NorskManufactured under license from Dolby Laboratories. “Dolby”, “Pro Logic” and the double-D symbol are trademarks of Dolby Laboratories.Menu SystemTo avoid picture distortion, do not connect external equipment to connectors at the same time.Do not connect a Decoder to the Scart F .Games that use a “gun” attachment to point at the screen do not work correctly due to 100 Hz technology used in this television.Connecting a VCR:To connect a VCR, please refer to the section “Connecting the aerial and VCR” of this instruction manual. We recommend you connect your VCR using a scart lead. If you do not have a scart lead, tune in the VCR test signal to the TV programme number “0” by using the “ManualProgramme Preset” option. (for details of how to manually programme these presets, see page Refer to your VCR instruction manual to find out how to find the output channel of your VCR.Connecting a VCR that supports Smartlink:Smartlink is a direct link between the TV set and the VCR. For more information on Smartlink, please refer to the instruction manual of your VCR.If you use a VCR that supports Smartlink, please connect the VCR to the TV using a Scart lead to the Scart “PlayStation”*DecoderHi-fiDVD* “PlayStation” * “PlayStation 8mm/Hi8/DVCcamcorderS VHS/Hi8DVCcamcorderBECADWhen you connect the headphones, the TV speakers will automaticallybutton repeatedly until theAudio / video input signal through the Scart connector EYour sitting position~50°speakerspeaker213below. On those brands that have more than one code, enter the first code number.Therefore, please refer to the code table included with the remote control for If your selected code is entered correctly, all three green lights will be lit please check that you entered the correct code set or try the next code • Your brand codes may be lost if weak batteries are not replaced within a few minutes. To reset your brand of DVD or VCR please repeat the above steps. A small label is added inside the battery door to allow you • Not all brands are covered and not all models of every brand may be covered.018, 027, 020, 002009, 028, 023, 024, 016, 003025, 026, 015, 004009, 028, 023, 024, 016, 003018, 027, 020, 002009, 028, 023, 024, 016, 003018, 027, 020, 00223 Additional Information。
《巴巴爸爸》【原片名】Barbapapa【出品年代】1975年【内容简介】可里可里可里,巴巴变~。
还记得这句久违的经典台词吗?巴巴爸爸是法国漫画家Annette Tison和他的丈夫Talus Taylor根据棉花糖的形状创作的漫画形象,在被改编为动画后深受观众们的喜爱。
都以为本片是联邦德国的片子,其实本片源自法国,只因当年国内引进为德国版,由此以讹传讹了,直至今日……《百变雄狮》【原片名】Challenge of the Gobots【出品年代】1984年【内容简介】与《变形金刚》近似的一部机器人变形类的动画片。
玩具发行的时间要早于变形金刚,但是在1984年几乎和《变形金刚》同时推出的动画版却惨败在《变形金刚》之下,所以欢迎程度大打折扣……《变形金刚》【原片名】Transformers【出品年代】1984年【内容简介】几百万年以前,在一个名叫塞柏特恩的星球上存在着智慧生命。
但他们不是我们所熟悉的生命形态。
在星球居住着有思维有感情的智慧机械体—变形金刚。
变形金刚分为汽车人和霸天虎。
残忍的霸天虎们唯一的目标就是彻底统治宇宙,他们计划要消灭热爱和平的汽车人。
一场正与邪的战斗席卷了整个塞柏特恩……《布雷斯塔警长》【原片名】BraveStarr【出品年代】1987年【内容简介】很久很久以前,在新德克萨斯星球上,有一位机智聪明勇敢的警长,他叫布瑞斯塔。
他具有鹰的眼睛,狼的耳朵,豹的速度,熊的力量,使他非凡超人,为了维护和平与安宁,他同邪恶进行着不懈的斗争……《聪明的一休》【原片名】一休さん【出品年代】1975年【内容简介】以历史人物一休宗纯禅师的童年为背景(和真正的一休禅师的生平事迹有很大出入),故事发生在室町幕府时期。
曾经是皇子的一休不得不与母亲分开,到安国寺当小和尚,并且用他的聪明机智解决无数的问题。
一体聪明过人,富有正义感,他用自己的机智和勇气帮助那些贫困的人、教训那些仗势欺人的人,给人留下了很深的印象……《大白鲸》【原片名】ムーの白鯨【出品年代】1980年【内容简介】约3万年前,亚特兰蒂斯族为统治地球而发动战争,但遭到了居住于太平洋上的穆族的奋起反抗,最终在惨烈的战斗后两族达成暂时的休战。
DIMMER & AC ADAPTER QUICK START GUIDETE-9 Pin LCD Display USB-C Port (Data Only)Power Switch AC Adapter Barrel Plug D-Ring D-Tap (Power Input Only)1/4"-20 Mounting Thread ControlsV-Mount V-Mount Release Button• Use only with the AC Adapter and Power Cord included, AC Adapter for Flex Cine Wireless DMX Dimmer (#7581), or compatible 14.4V to 26V V-Mount batteries • Do not connect a V-Mount power source to the Flex Cine Dimmer when connected to an AC power source. The AC connection will not charge the battery.• Keep away from fire and water• Do not submerge in water• Do not overtighten connections• Do not overtighten mounting threads• Do not attempt to open or modify dimmer casing• Do not short AC adapter terminals• Do not alter or change V-Mount plate or pinsThis guide covers setup, controls, and basic operation. Visit /7582 and scroll to the Support section for the complete manual and video instruction guide.Flex Cine Mats require a Flex Cine Dimmer and power source for operation.Flex Mats Compatible with Flex Cine Dimmer• 1' x 1' Daylight and Bi-Color Flex Cine and Legacy Mats• 1' x 2' Daylight and Bi-Color Flex Cine and Legacy MatsFlex Cine Mats larger than 1' x 2' and Flex Cine RGBW Mats require a Flex Cine Wireless DMX Dimmer (#7580) and compatible power source. They will not operate with the Flex Cine Dimmer.Connecting AC Adapter Power Source1. Ensure the dimmer is turned OFF .2. Insert the 16' power cable into the AC power adapter.3. Locate the threaded female barrel plug receptacle on the bottom of the Cine Dimmer and insert the male barrel plug located at the end of the AC power adapter cable.4. Once inserted, slide the coupling ring towards the dimmer and rotate the coupling ring clockwise to secure the cable.Disconnecting AC Adapter Power Source1. Ensure the dimmer is turned OFF .2. While holding the dimmer, grasp the coupling ring on the AC power adapter cable, rotate the ring counterclockwise two full turns, and gently remove the barrel plug from the dimmer.Connecting V-Mount Power Source1. Ensure the dimmer is turned OFF .2. Press the V-Mount power source against the back of the dimmer and slide it towards the bottom of the dimmer until it clicks into the locked position.Disconnecting V-Mount Power Source1. Ensure the dimmer is turned OFF .2. Push the V-Mount release button inwards and slide the power source towards the top of the dimmer until it releases.Flex Cine Dimmer Compatible Power Options• AC Adapter and Power Cord for Flex Cine Dimmer (included)• AC Adapter for Flex Cine Wireless DMX Dimmer (#7581)• 26V V-Mount Lithium-Ion Battery (#7583)• 14.4/14.8 V-Mount Lithium-Ion BatteriesFlex 1' x 2' mats will only operate up to 80% output and havereduced run-times with 14.4/14.8V batteries.Do not connect a V-Mount power source to the Flex Cine Dimmer when connected to an AC power source. The AC connection will not charge the battery.Connecting a Flex Cine LED Mat1. Ensure the dimmer is turned OFF.2. Plug the Flex Cine mat’s TE-9 Pin connector into the TE-9Pin receiver located on the top of the Flex Cine Dimmer.Proper connection may require the connector to be rotated until the pins align and it easily inserts into the dimmer’s receiver.3. Once connected, rotate the coupling ring 3/4 clockwise on the cable connector to secure.4. Connect the dimmer to a compatible power source. See the Power section in this guide for compatibility and connecting details.Connecting a Flex LED Legacy MatOriginal Flex mat owners can operate their original Flex 1' x 1' and1' x 2' mats with the Cine Dimmer when paired with a Legacy Adapter (sold separately). Legacy Adapters are mat specific. Do not attempt to use the same legacy adapter for various Flex mat styles.1. Ensure the dimmer is turned OFF.2. Connect the adapter’s TE-9 Pin connector into the TE-9 Pin receiver on the dimmer, rotate the coupling ring 3/4 clockwise on the cable connector to secure.3. Connect the Flex mat connector to the adapter.4. Rotate the connector’s coupling ring clockwise to secure theconnection.5. Connect the dimmer to a compatible power source. See the Power section in this guide for compatibility and connecting details. Disconnecting a Flex Cine LED Mat1. Ensure the dimmer is turned OFF.2. Grasp the TE-9 Pin coupling ring and rotate counterclockwise3/4 turn.3. Gently pull the cable connector straight out and away from thedimmer.Disconnecting a Flex LED Legacy Mat1. Ensure the dimmer is turned OFF.2. Rotate the adapter’s TE-9 Pin coupling ring that’s attached to the dimmer counterclockwise 3/4 turn.3. Gently pull the adapter straight out and away from the dimmer.4. Disconnect the mat from the adapter.Never force entry or removal of the connectors.Never overtighten coupling rings.For the most up-to-date dimmer control operation, please visit /7582 and scroll to the Support section for the complete manual and video instruction guide.1. After connecting a compatible Flex mat and power source to the dimmer, locate the ON|OFF Power Switch located on the top of the dimmer. Turn the switch to the ON position.2. The dimmer screen will first indicate the connected V-Mount power source type (when applicable), then the dimmer controls will appear for the connected Flex mat.3. Once the mat control screen is visible, the controls are as follows:Flex Daylight 1' x 1' and 1' x 2' Mat Controls• Use ◄ (Min) and ► (Max) to control light intensity (0-100%, ±1%increments)• The ▲ (Up), ▼ (Down), and OK buttons are disabled during daylight control modeFlex Bi-Color 1' x 1' and 1' x 2' Mat Controls• Use ▲ (Up) and ▼ (Down) to move the → (Selection Arrow) between BRT (Brightness) and CCT (Correlated Color Temperature).• Once the desired control option has the → (Selection Arrow) located next to it on the dimmer screen, use ◄ (Min) and ► (Max) to adjust the Brightness (0-100%, ±1% increments) or CCT (2800-6000K,±10K increments).Flex Bi-Color PresetsThe dimmer can store 4 user-defined presets for bi-color mats.1. To access Preset Mode, press and hold OK.2. Use ◄ (Min) and ► (Max) to select the desired preset.3. To adjust the selected preset, use ▲ (Up) and ▼ (Down) buttons to display and move the → (Selection Arrow) between BRT and CCT.4. Then, use ◄ (Min) and ► (Max) to adjust the Brightness (00-100%, ±1% increments) or CCT (2800-6000K, ±10K increments).5. Quickly press OK to save the desired settings to the selected preset.6. Use ◄ (Min) and ► (Max) to select an additional preset to adjust or to exit Preset Mode, press and hold OK.Quick presses of the◄(Min) and► (Max) buttons allow for slower adjustments, while holding down the buttons allow for more rapid changes.YokesThe Flex Cine Dimmer can be controlled via the dedicated Westcott Flex Cine mobile app.Mobile apps, like Luminair, that provide DMX over Artnet protocol, are not compatible with the Cine Dimmer for remote operation.Learn more atVisit for videos, pro tips, inspiration, and more!Westcott products are made to the company’s traditionally high standards of quality and comply with all applicable government safety regulations and requirements. In an effort to provide the best quality products possible, we periodically make product modifications. Actual products may not be identical to items pictured. Made in Korea. ©F.J. Westcott Co. All rights reserved. KO0219Register your new gear online atWestcott’s warranty obligations for this product are limited to the following terms.The F.J. Westcott Co. (“Westcott”) warrants this Westcott branded product against defects in materials and workmanship under normal use for a period of ONE (1) YEAR from the date of retail purchase from Westcott or an authorized retailer by the original end-user purchaser (“Warranty Period”). If a defect arises and a valid claim is received within the Warranty Period, at its option and to the extent permitted by law, Westcott will either (1) repair the defect at no charge, using new or refurbished replacement parts, or (2) exchange the product with a product that is new or which has been manufactured from new or serviceable used parts and is at least functionally equivalent to the original product. This Limited Warranty applies only to products manufactured by or for Westcott that can be identified by the Westcott trademark, trade name, or logo affixed to them.This warranty does not apply to: (a) damage caused by accident, abuse, misuse, flood, fire, earthquake, mold, or other external causes; (b) damage caused by operating the product outside the permitted or intended uses described by Westcott; (c) a product or part that has been modified to alter functionality or capability without the written permission of Westcott; or (d) cosmetic damage, including but not limited to scratches, dents and broken plastic.Disclaimer: By purchasing, borrowing and/or using this product for any event, both public or private, you, the customer, accepts all responsibility and releases Westcott, and its associates, of any and all liability in the event of manufacturer’s defect, malfunction or misuse of the product which may lead to further injuries or complications unforeseen by the user. Westcott is not responsible for any potential or incurred damage caused by failure to properly mount, hang, or store the product, which includes, but is not limited to damage to cameras, electronics, electrical equipment, buildings, building materials, personal injury, death, or disability, fire damage, or any and all other damage not mentioned previously.Please contact Westcott’s Repair Department for a Return Authorization Number “RMA” prior to requesting warranty service. This RMA must be clearly written on the outside of the box to the left of the shipping label. Items sent in without pre-authorization or that do not fall under the limited warranty will be returned at the expense of the sender.Repair Department: 800-886-1689 / 419-243-7311 (International)Email:**********************Shipping: F.J. Westcott Co, 1425-B Holland Rd. Maumee, OH 43537。
捷联惯性导航工具箱Inertial Navigation SystemTOOLBOXFor MatlabFor Windows用户手册目录1.安装说明 (4)2指南 (5)1.介绍 (5)航迹/飞行器动力学仿真 (5)导航用坐标系 (6)简化的3D惯性导航 (7)地球体-加速度漂移 (7)旋转地球体-科氏漂移和加速度计漂移 (8)陀螺仪漂移 (10)初始化速度误差 (13)初始化姿态角 .............................................................................. 错误!未定义书签。
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